> Email Previews
> Quickly preview your design on real devices or share it with your team by sending it as an email message.
But when I read the documentation, it seems like you just assume the user has a Litmus account. Is that correct?
Given your paid plans start at $19.99/mo, I think it would be wise to be upfront about the fact that you need a $99/mo Litmus account for this feature to work. Mail client compatibility is the most complex and difficult thing to get right with HTML email design. If you need an external service to get this right, this needs to be clearer. Right now it seems you’re selling Litmus as if it’s your own functionality then expecting your customers to then go and pay much more to Litmus to actually get that functionality.
> Quickly preview your design on real devices or share it with your team by sending it as an email message.
This refers to the ability to send the design you are working on as an email message. When I wrote it I didn't even consider that it might be interpreted to state that we offer device testing. We don't. You can choose to send to a real device, or Litmus, or a colleague. But we don't offer testing on real devices.
Still Mail Studio takes a lot of care to generate code that works cross-device so if you stick to visual editing (without writing custom HTML or CSS), your designs should work well everywhere even if you forgo real device testing.
The app handles the HTML part of the email, while the plaintext is entered by the user when preparing their campaign. We won't be of much help there.
Good mail providers will block remote images by default, and that's a trend I'd expect to become more prevalent over time.
Are you planning to support seamless integration with ESP so that the entire lifecycle from design to sending emails is supported?
At the moment, we support ESP syncing, which create/update a template on the linked platform. You can then use it as the basis of a campaign.
This is such a nice change, after years and years of bizarro-world Mac apps that have slowly become out-of-date, weird, or slow compared to the PC versions (ahem, Microsoft Office).
Yes, there is a ton of overhead, but this feels like the way of the (near) future for cross-platform software. I'd love to see cross-platform Electron-based versions of apps like OmniOutliner, which is an incredible program that is held back by the lack of a PC version, meaning you can't share outlines or use it professionally.
When I use Teams I have to pretty much close every other open app I have; then I use Teams; then I close Teams and go back to work. If I don’t do this my keystrokes lag by about 2 seconds.
My computer isn’t even that old, it’s from 2016.
Personally I think it would be a tragedy for macOS users if Omni went non native but I suspect we’re going to see more native software in the future not less.
Daje si go drapnah.
Imash li telefon?