The sixtyforgan: Commodore 64 equipped with a spring reverb
linusakesson.net
linusakesson.net
Is chiff the result of inharmonics created by brief turbulence in the airflow?
http://www.colinpykett.org.uk/physics-of-voicing-organ-flue-...
But it's
a) almost certainly synth based
b) much closer to a WEM-like desktop organ than a church organ
Your point was more about the sub frequency shaking, right? Nothing like that comes to mind.
Spring and plate reverbs, oilcan delays and tremolos, tape recorder based delays and other crazy rube goldberg contraptions which could produce some amazing sounds.
https://www.radiotimes.com/tv/sci-fi/interview-doctor-whos-b...
A broken piano and a ring modulator... those were the days!
The standard (digital) approach these days is a convolution reverb which take an impulse response of a space (a cathedral or room or what not) and then apply it to the signal.
"x42-whirl is designed to imitate the sound and properties of the electromechanical rotating speaker device that brought world-wide fame to the name and products of Don Leslie. It is a standalone version of the effect that came to be with the setBfree synth. Rather than simulating the net effect of the electromechanical device, x42-whirl physically models the properties, which results in very accurate representation of the sound of the real device. Since all individual parts are modelled, x42-whirl not only provides advanced control, but also facilitates customizations, some of which are not feasible in the mechanical device."
Sunvox[3] can do something similar using pre-defined arps in a metasynth, but Sunvox is primarily a tracker, and isn't really focused on playing live. In an ideal world, I want to be able to do live loop recording/overdubbing akin to my Line6 DL4, but at the MIDI/note level where the entire loop can transpose as needed (or even harmonically transform to a new chord?! whatever that means?)
lft's "bitbuf" hits a really unique - and mostly unexplored - idea of live MIDI transformation, where existing loop information doesn't have to be static...
[1] https://www.linusakesson.net/bitbuf/index.php
[2] ibid, lft_bitbuf_presentation.avi
Anna von Hausswolff has done some great work with real church organs too.
Switched-on Bach is phenomenal, and obviously the Clockwork Orange OST is just something else. :)
It appears to be on archive.org: https://archive.org/details/tntvillage_541011/Switched+On+Ba...
Writing code for the Demoscene? Not good enough. He made his own hardware to run his own demos: http://www.linusakesson.net/scene/craft/index.php
His research into why not all C64's are created equal (and provided a software work around to a hardware flaw) lead to being able to do safe high speed full screen scrolling. And he did it looking at someone else's logic analyzer dump!
Another reason is that arpeggiated chords are a big part of what makes a chiptune sound. Can't do that on a real church organ, air has inertia, latency and attack time are significant. Also fingers hurt after while. Not so with a SID and a small broadband speaker.
https://csdb.dk/release/?id=202283
Preferably play it on a 12v SID full blast on speakers!
Compare to the first video on the site, at about 4:07
The visual effect was common on any computer that had pixels instead of just 80x24 blocks. The music (however generated) was always some bit of very classical recognizable by almost anybody so especially church music. The same sort of little demo program was on everything that could pull it off.
I was looking for a logo or a window or something else not so tenuous.