A Year of the Moon in 2.5 Minutes - it wobbles more than you might think [video]
youtu.be
youtu.be
I agree it would be interesting to see an animation that eliminated the rotation and scaling and depicted only the wobbling. Producing that might be harder than you think, the coordinate systems and transformations involved in making an animation like this get complicated pretty quickly.
Find a high res picture of the moon. Say this one: http://universe-beauty.com/albums/userpics/2011y/04/19/1/18/... Go to http://www.tineye.com/ (Reverse Image Search) and search for that image. Click one of the results (make sure it isn't just the same exact image) and then click the "switch" button repeatedly to wobble the moon. Because Tin Eye matches the rotation and scale of the images, it creates a neat effect.
Shame for future humans or trans-humans, but great for us to live at such a time.
If they care, they'll fix it.
http://www.nmm.ac.uk/gcse-astronomy/sun-and-moon/moon-moveme...
Thanks for the corrected link.
Eli Maor wrote a great book "Venus in Transit" that accounts this multi-century quest to accurately measure this event, which occurs very rarely and requires accurate timekeeping across large distances to compute the triangulation. It's a fascinating story.
http://www.solipsys.co.uk/HowHighTheMoon.pdf
In addition to that, early measurements were made by trying to compute the angle of the Sun to the horizon when the Moon was exactly at quarter. The angles involved are very small (or very close to 90 degrees) making the results very sensitive to errors. The wikipedia article gives a good overview of the ideas: http://en.wikipedia.org/wiki/Astronomical_unit#History
This article also covers the basics: http://galileoandeinstein.physics.virginia.edu/lectures/gkas...
But you probably knew all that.
This marks the first time that accurate shadows at this level of detail are possible in such a computer simulation."
It's a sim.
I had to dig around for confirmation it was a sim. I was scratching my head after your mild assertion.
When was the first animation of Libration produced? For many people, there's a big difference between knowing abstractly and seeing.
Edit: No, I was wrong. It wobbles with respect to someone viewing it from the the earth looking towards the moon. (Which is not an inertial frame of reference.)