I've played it, we liked it, but the multiplayer issues made it a non-starter for us. And while other changes have been made, it doesn't seem like any real networking optimizations have been made in years. The only recent change that might help is them adding a global population max in addition to a per player one, so you can keep the lag from getting too bad but add more units per player as other people get eliminated. But it's not enough.
I play single player here and there to kill time. When a lot of units are moving, the game will literally freeze for seconds at a time.
That said, as a huge RTS and ancient history fan I can definitely say its mechanics/art/units make it stand out from other games - and have had lots of fun playing it continually for years.
I’ve said before; each year over summer my kids and I have a tradition of finding the game downloading the latest and locking in for a day or two of play.
LAN Parties!