They just want their designs to look good, but give no though to how they feel, especially when trying to use them one handed or with disabilities.
They just want their designs to look good, but give no though to how they feel, especially when trying to use them one handed or with disabilities.
If I use the following SwiftUI code, I get a button that's 24.5 x 22.5.
Button(action: {}, label: {
Image(systemName: "magnifyingglass")
.imageScale(.large)
})
The .imageScale modifier is set to the largest! That button is abysmally small. You can use padding of course, and that's what I do. I suspect I'm missing something, but I can't see a reason why .large gives me an unusably small image.A beautiful design will live forever on your personal portfolio, but no one can directly experience usability there. So designers are fighting competing incentives to do what’s right for this product, and what’s right for their professional image. I think this is partly the cause for trend toward stylish-but-less-useable.
And on iOS if you use the system font and standard styles, text automatically adjusts to accessibility settings. So I always suggest that but every designer wants to “make their mark” with custom fonts that either font work with accessibility or require a bunch of extra coding that the product owner never gives time for.