> I think my end goal is to have a contained development environment whilst not being forced to use specific tools (i.e. VSCode remote debugging, eugh) and not sacrificing compilation times by running in a VM that's too slow.
Are there any other gotchas to working like this? As it happens I'm a go dev using GoLand so your go-specific issues are of interest to me. I'm not too bothered about not being able to use Windows GoLand as I'd be just using it from WSL2 anyway, but I'd be interested to know if there are any other pain points. Any issues with VPNs, if you're using them?