CGA looks worse in modern screenshots though. The colour palette could be awful but the monitor would add some blur between the pixels and that helped. EGA had the same. VGA 320x200 was pixel doubled (640x400 was fed to the monitor) so it looked much blockier.
And if the colour palette wasn't to your taste... For years I had CGA with a monochrome composite monitor. So it was all shades of green. The old LucasArts and Sierra games were fine on mono CGA.
Also we walked uphill both ways to school, etc, get your 4k displays off my lawn...