The OODA Loop: How Fighter Pilots Make Fast and Accurate Decisions
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The value of OODA isn't really in providing a model for individual-level decisionmaking. The value is as a model for intra-organizational conflict: that one obtains strategic advantage (i.e. tempo) by running through one's OODA loop faster than competitors or opponents. You can draw a very straight line from OODA to the Lean Startup.
"The Art of Action" by Stephen Bungay is also a very good book on this subject.
Only problem was, we built heavy machinery (Think low megawatt range) - so 'breaking a build' most often meant something blew up - in the quite literal sense.
Took a little getting used to, that.
It seems like all other permutations, e.g. DOAO or ADOO or DOOA wouldn't make sense, so what is the "eureka" about OODA?
Also, separately, it just sounds to me like perception (OO), planning (D), control (A) renamed so I'm still not seeing what's novel about it.
However, I bet there's little to nothing uniquely good about OODA over the alternatives you mention. My guess is that having a standardized rapid decision making framework is valuable compared to the frantic scramble that might take place otherwise.
Having been in the military and received specific training on tactical decision making, I can say that this is a pretty good take on why OODA is taught.
When you're in any situation where you need to maintain positive control on the outcome, the biggest problem you can run into is when the situation changes in an unexpected way (insert classic Napoleon paraphrase "Plans are the first casualties in contact with the enemy"). The reason why the OODA loop is specifically used, rather than other permutations of the same idea, is that it's very efficient. For the classic HN crowd, a good analogy or application of OODA would be a PID loop, or any other event-driven feedback system.
Observe: has the situation changed? If not, continue with the current plan, else orient.
Orient: how can we change to match the situation, given who we are and what we're doing? If there are no positive changes to make, keep observing, else make a decision.
Decide: can we make a decision based on our new orientation? If not, return to observe, else act.
Act: perform the decision, then return to observing, paying special attention to the outcome of the actions.
Using this loop properly, at each stage you're still ready to go back to observing, and less likely to get mired in back and forth decision making without a solid reassessment.
This thought pattern is especially helpful in small team leaders, as they often have the flexibility and direct observational abilities to make full use of the information at hand. It tends not to work as well for single individuals and large organizations (in my experience), for individuals because of the incomplete information, and for organizations because of the signal delays in information and enactment.
It really helps prevent micromanaging, because it encourages the team leader to only change orders in response to a change in what they've observed.
It's very useful in after action debriefing ("debugging" for the HN crowd), because specific questions can be asked about where in the OODA loop a fault occured. Did you observe something incorrectly, or miss noticing a key detail? Did you incorrectly orient yourself because you didn't understand the purpose of what you were doing? Did you make a bad decision, or the wrong decision? Did you do everything else right, but your team failed in taking action correctly? Utilizing this framework gives granularity and introspection to you decision making process.
It prevents undermanagement, as you feel compelled (and justified) in responding to a changing situation, rather than fighting with yourself about taking action.
It's a crucial difference between most organizations and proper "learning organizations". Most organizations (here I mean from team on up to large corporations) do not sufficiently introspect and retrospect to discover their own flaws (and we all have flaws). Learning organizations incorporate those two activities into their culture and methods in order to properly react to their competition and satisfy their customers.
> “Orientation isn’t just a state you’re in; it’s a process. You’re always orienting.” —John Boyd
> The second stage of the OODA Loop, orient, is less intuitive than the other steps. [...]
I always thought that the entire universe operates by what people seem to call "waterfall", and "agile" was just a term that managers use when they're not happy with the way the universe works so they can bump up their own reputation.
If you can stretch the joke for 3-5 pages you could be an RFC.
From a human perspective, I think the novelty is that that it focuses attention on hard-to-see aspects of decision-making. It's not about the quality of any given decision, but about your ability to keep the song going and evolving in the right direction.
If you read Boyd's original material, he doesn't reallllllly see it as a loop. Every "node" in the process can feed back into previous parts. The focus is more on rhythm, tempo, beats.
He almost always writes "Loop" with quotes. A slide directly from him: https://share.getcloudapp.com/L1uN1RAJ
It's really worth reading Boyd directly. His picture is way more interesting and nuanced than "just go through the OODA loop faster". It's more like: you want to make it hard for your opponent to keep the beat.
Every source I find says sometime in the mid-1950s. (The vagueness seems to be because he published very little, and the OODA loop was presented predominantly in oral brieifings; most of his writings that have been published or mined by other writers weren't intended for publication, but are briefing notes.)
Nothing from the 50s listed here: https://www.colonelboyd.com/boydswork
AFAIK you first see the core concerns driven home here: https://static1.squarespace.com/static/58a3add7e3df28d9fbff4...
Well, it's almost 70 years old, so, literally, nothing about it is novel.
> It seems like all other permutations, e.g. DOAO or ADOO or DOOA wouldn't make sense
But it didn't emerge in a context where the four stages were taken as given but people were just trying to figure out how to order them.
Nor did it emerge as a novel thing people should do. OODA, at the level of the acronym and it's expansion, is a description of a fairly simple observation of what people inherently do. It's also the organizational outline for a body of work on how they ought to do each part of it (delivered by its originator, John Boyd, in in-person briefings that apparently ran up to 5 hours, and in quite large written works by people downstream from Boyd.)
Clausewitz taught that the way to victory in war was to reduce your friction in operation, so things go smoothly for you. Boyd showed that a better way was to not worry so much about your own friction, but to cause the friction in your opponent.
In a fighter pilot context, this makes a lot of sense, and gives you a model for figuring out who is chasing who. One person controls the flow of battle, and one ends up simply responding to their opponent. OODA lets you quickly figure out where your opponent is at in their decision making process so you can shift your own reactions such that you dictate to the opponent how the next moves are made.
Think a baseball game. The kids are taught to recognize where the "play" is. That is, if they know that the "out" comes at 2nd base, they are prepared to throw the ball there if they get it. If, once they get the ball, they have to think about where to throw it, the runner can get 3-4 strides farther along and might beat the throw.
It's not valuable in the sense that you can "practice" or "apply" the loop and perform better. Your behavior already follows this model. Its real value probably came from presenting this common decision making process in a way that appealed to upper military management, which made it easier to develop processes and practices that help decision makers (like pilots) in critical situations.
Boyd’s thinking was useful in the military bureaucracy to make the right types of aircraft that would support high maneuverability and rapid decision making. Training to excel in use of new aircraft only came naturally to the pilots to a certain point, and this is still true today.
However, it’s true that OODA skills like rapid re-orientation are often best taught to humans by putting the right kind of pressure on them so that their instincts will be honed in a useful way, although mastery requires thinking about and tuning those instincts as well.
i.e. Do something daft, look at what they had done, think about the consequences and decide whether to admit to the mistake ;-)
...), (Act, Look, Think, Decide, (Act, Look, Think, Decide), (Act, Look, ...
..., Act), (Look, Think, Decide, Act), (Look, Think, Decide, Act), (Look, ...
The value comes from the ability to consciously influence the various stages of the process instead of it simply being subconsciously driven. In fact, you can practice and apply the stages of the loop better - for example, making a list of questions you'd like to ask yourself during the observe phase in a given scenario. You practice consciously asking yourself observation questions enough and in time the brain integrates that into the subconscious processing loop.
In the context of the military, there are ways of reorganizing your command structure to enable faster OODA loop cycling. For example, a major driver of the "slowness" of traditional armies is their centralization of command. Propagating new intel up the chain and orders down to the troops takes a lot of time, especially when intermediate nodes keep dropping out. If you can delegate your decision making to the lowest possible level, this will make the average decision slightly worse, but because you can make each decision much faster you can still come out ahead overall. This is one of the ways an organization can "practice" the loop. (And coincidentally, one that growing startups often struggle with since it is very difficult to transition from direct command to delegation based command)
I also don't agree with your claim that you can't "practice" the loop on an individual level. Anyone who suffers from indecision in the face of uncertainty and overwhelming options ("analysis paralysis") should know that it is something you get better at over time, especially when you need to be doing it under time pressure.
Source: Was a Navy officer for 14 years, we had tons of discussions of "how to get into the opponents loop" during briefings and trainings. Note that in the military it is sometimes possible to actively slow down the opponents OODA looping, something that is probably illegal for most civilian companies. (Though see https://www.joelonsoftware.com/2002/01/06/fire-and-motion/ for a legal example)
[1] https://erikbern.com/2019/10/16/buffet-lines-are-terrible.ht...
To further agree with what you are saying...
In many sports: people put work in to run their OODA loop faster even they don't call it that. People watch videos of their opponents to learn how to more quickly orient their opponents actions with the context of the sport.
In engineering: unittests, debuggers and IDEs are all designed to provide information that allows a faster OODA loop.
The idea of rapid iteration is based on the idea in exploratory settings with low information a faster OODA loop is often better than a smarter but slower OODA loop.
It was pretty awesome hearing my son's team making this type of observation on the field as the opposition repeated the same offensive play, and adapt their response.
I don't think that's necessarily true. Information going up the chain of command will always be a bit outdated, distorted, and incomplete (unless you can just live-stream video with sound to your command center). So with properly trained soldiers decisions made at lower level can actually be better than those made by higher-ups.
This is insightful. Each node in the chain is a self-correcting loop. The trick is to make sure that information is sent up the chain more rapidly so that each node can use it to act on its own within the broader objective. Note that "information loss" is a function of both the number of nodes in the chain and time.
Formalizing the decision making process helps get to the point where you can make a decision. In risk averse organizations, this is extremely valuable.
I think this also makes OODA an effective strategy: being able to conceptualise the whole system/problem in a holistic manner, and being able to quickly ascertain what are the important variables/factors, and therefore what you need do to to achieve the greatest impact/effect in line with your goal. This is, in my view, the whole point of OODA, and this takes a shrewd intellect and a lot of practice to get good at!
This kind of goes beyond the basic OODA acronym, but consideration of approach through each of the OODA stages is where the value of this theory resides. Indeed I try to implement this approach in my work as a scientist each day!
https://breakingsmart.substack.com/p/the-use-and-misuse-of-t...
Chet Richards (as it relates to business) - https://www.youtube.com/watch?v=6hDhznBtN24
Chuck Spinney (as it relates to epistemology) - https://www.youtube.com/watch?v=gdK4y6O-llE
Both - https://www.youtube.com/watch?v=dWfbPoDuEwg
(they're from this meetup: https://52livingideas.com/)
Bah. It drives me crazy when people use scientific or mathematical principles as psychological metaphors, without understanding what the principles actually mean. They usually get it wrong.
When you apply the Uncertainty Principle to a flying airplane, it implies the exact opposite of what the author thinks it does. A fighter jet is a macroscopic object. Assuming I recall my college physics correctly, if the velocity of the plane is "only" known to within a quintillionth of a m/s, then the position is "only" knowable within a few hundredths of a quintillionth of a meter.
Boyd: The Fighter Pilot Who Changed the Art of War by Robert Coram
BTW, great profile piece on Keller and impressive portfolio of articles on Fortune.
I've found PDSA to be challenging with developers, with a tendency to want to short-circuit the process and leap intuitively to the "solution" at the end of the cycle. Talented, experienced, and ignorant all end up looking like P-A-P-A (or just AAAA with a spectacular thud at the end when things finally hit the fan).
The author "recommended a process of “deductive destruction”: paying attention to your own assumptions and biases, then finding fundamental mental models to replace them." -- going to borrow a few ideas from the article and try a different approach for a few of our Mavericks...
It is true that a computer will sometimes come up with stronger responses, even against strong human players, but it usually does this by choosing certain death for some of the pilots. While human pilots do accept certain death directions in combat (for example, to defend a high value asset like a trip transport), that still likely means that the planner failed. It's going to be interesting when we have robot planes; not only can they pull 10Gs for >10s, they can do it very quickly, and you can commit them to high risk engagements.
This thread is cargo culting hard. This is just a tool for making decisions in stressful situations buy forcing a separation of planning and acting so you don't flop around frantically. It's not a tool for organizations or your startup. Maybe it works for that but its applicability to you're startup should be proven independently.
My issue with OODA and other decision frameworks is that in complex situations a lot information we get is noise, misunderstandings, or lies. Separating the wheat from the chaff takes a very long time. During the meantime, the best thing to do is to minimize risk in case the info is true. Only if we are certain the info is real, should we perform a complete course correction.
Naming the process is just letting you think about decision making explicitly. I can't see it being a complete general framework for decision making.
It wasn’t just fighter pilots, the United States Marine Corps were deeply influenced by John Boyd’s work and his body of work is held by MCU.
Major Ian Brown has written a great book on John Boyd that is available free on PDF that is really quite good:
https://www.usmcu.edu/Portals/218/ANewConceptionOfWar.pdf?ve...
This guy is really setting off my bs radar. Godel's theorem, Heisenberg's uncertainty principle, entropy, this is like gpt-reddit.
The mental frameworks for decisionmaking under time constraint and information overload are inevitably too rational. Their main objective is to be able to act in progressively efficient manner. However simply relying on these frameworks as prescribed under the real constraints will lead to even higher information overload and thus loss of time.
In fast-flowing situations human actions tend to follow the emotional reaction route, bypassing the the slower rational reasoning. Emotional route is faster, but success of such reaction depends heavily on the learned behavior. Closing your eyes to "hide" is obviously not going to help one to flee a danger.
So, using any kind of mental framework is the most valuable in training. This helps transform the reasoned actions into learned behavior to be [hopefully] triggered as a reaction under the constraints.
The OODA Loop and the Half-Beat - https://news.ycombinator.com/item?id=22601681 - March 2020 (31 comments)
Ask HN: How do you apply Boyd's OODA Loop in your life? - https://news.ycombinator.com/item?id=16447690 - Feb 2018 (10 comments)
John Boyd and the four qualities of victorious organizations - https://news.ycombinator.com/item?id=6669129 - Nov 2013 (29 comments)
OODA by itself is simplistic, but it was part of a larger presentation called "Patterns of Conflict," and you should probably look at that presentation before deciding what OODA means.
I found a printed copy from my dad's records that's not quite as long as the one I found online (and heck, maybe there are later versions available as well.)
Anyway... it might be useful to read this to get an idea of the original context of the "OODA Loop."
https://geekboss.com/wp-content/uploads/2019/11/patterns-of-... [I have no affiliation w/ geekboss. they were just the first hit when i searched "patterns of conflict presentation"]
Also, here's "Destruction and Creation," which was more popular among staff officers I came in contact with. http://www.goalsys.com/books/documents/DESTRUCTION_AND_CREAT...
There are a lot of "applying OODA to business" type blog posts and presentations. I'm not sure I'm qualified to evaluate their value, but for me, getting the extra context of what was going on in the Air Force in the early 70s into the 80s was useful in understanding the meaning and intent of what Boyd wrote about "OODA."
Really? How does that follow? Just because a process has been optimized for effectiveness in one area doesn't make it easily generalizable. It's probably more likely to be less effective, or even worse, outside the specific realm.
https://www.goodreads.com/book/show/3396377-meditations-on-v...
See Lind's Manouver Warfare Handbook for more details.
* Information * Position * Speed * Gear * Acceleration
Bikers are probably more prone to injury and death than your average fighter pilot, too.
Things go wrong with you skip one and become very expensive or deadly quick.
Another related topic is the adaption of the OODA loop to military command decisions, what the US military calls the Military Decision Making Process (MDMP) [2][3]. I would recommend reading about the MDMP to anyone running a business, or being a technical lead. I'd also recommend the the better known books The Art of War [4] by Sun Tzu and The Book of Five Rings [5] by Miyamoto Musashi.
I've had some chuckle at the idea of a book ostensibly on sword fighting being useful in business, until I mention the 9 basic principles Musashi lays out in the first section:
* "Do not think dishonestly."
* "The Way is in training."
* "Become acquainted with every art."
* "Know the Ways of all professions"
* "Distinguish between gain and loss in worldly matters."
* "Develop an intuitive judgement and understanding for everything."
* "Perceive those things which cannot be seen."
* "Pay attention even to trifles."
* "Do nothing which is of no use."
The analogy to business is also in the MDMP, as seen from the the 7 top level steps of the MDMP, from Wikipedia:
* Receipt of Mission
* Mission Analysis
* Course of action (COA) Development
* COA Analysis (aka Wargaming)
* COA Comparison
* COA Approval
* Orders Production, Dissemination, and Transition
[1] https://www.researchgate.net/publication/210198492_Endsley_M...
[2] https://militarydecisiongr.files.wordpress.com/2015/05/a-gui...
[3] https://rdl.train.army.mil/catalog-ws/view/100.ATSC/E4166A5D...
[5] http://books.ebooklibrary.org/members/worldebooklibrary/five...