The base stations plus the headset and controllers are over a thousand, unless someone can correct me.
With a modern wifi hub, it can also stream from your PC outrageously well - no cable needed. (Virtual Desktop + Sidequest).
Anyway, I recommend it.
Here's a through the lens comparing the Quest 2 and Vive. The Vive is absolutely obsolete, in terms of image quality: https://www.youtube.com/watch?v=FTaYQNghAxI
It's because ToS violations tend to be executed against the whole cloud account. Do something stupid in a Samsung VR game? The hypothetical Samsung headset is now a paperweight, but at least that's all that happened. Nobody uses their Samsung account for anything anyway.
Do the same on Quest, and you lose your Facebook account. Or, post something on Facebook that their automoderation doesn't like, and you lose your Quest.
Same stuff happens with Google all the time. My favorite example is how a lot of people lost their whole digital lives because they commented with emojis on a YouTube livestream[0], and got their Google accounts banned immediately by YouTube's spam detector. That means GMail, Google Docs, calendar, all gone.
That's the pragmatic POV. A little more future-oriented POV is to say hard no to all such cloud logins, because as implemented today, they're a stupid and exploitative idea. With the importance of digital SaaS to daily lives and businesses of so many people, we're allowing companies to create what's essentially a parallel system of legislation and national (fiefdom?) IDs.
--
[0] - https://old.reddit.com/r/OutOfTheLoop/comments/dtyxn7/whats_... - TL;DR: a popular YouTuber asked the audience of his livestream to vote on some stuff live, using color emojis to distinguish between options.
If you violate any of the facebook rules, your oculus games are toast. If you spam the steam forums you get banned from the forums but not your games. The only way I know to get banned from the steam store is to make chargebacks.