Also, highly recommend all AFOLs look on the "AWESOME LDraw"[1] — a list of useful digitallego resources (not only LDRaw-related, but also in other formats for various software other than LeoCAD).
> website has some pictures
Here is my latest screenshot[2,3] with my MOC "Micropolis Mallet Locomotive 0-8-8-0".[4,5]
[1] https://git.io/digitallego
[2] https://i.imgur.com/tBZ2FCK.png
[3] https://twitter.com/app4soft/status/1371197528197193728
Guess, you mean this one[0,1,2], right?
If so, I just:
1) modeled MOC in LeoCAD & saved it as `.ldr`;
2) imported `.ldr` into Blender 2.79 (you may use later version) using ImportLDraw addon[3] & just rendered it in "Cycles" render mode (in later versions of Blender its possible use "Eevee" render mode too);
3) final touches was made using AzPainter[4] image editor.
That's all! If you are interested in more LDraw tools and other digitallego resources check the "AWESOME LDraw" list.[5]
There is good guide on ImportLDraw usage for realistic rendering.[6,7]
[0] https://i.imgur.com/VBLIbUn.png
[1] https://twitter.com/app4soft/status/1174490820050849792/phot...
[2] https://www.reddit.com/r/lego/comments/d666xd/micropolis_mal...
[3] https://github.com/TobyLobster/ImportLDraw
[5] https://git.io/digitallego
[6] https://www.rm-media.net/photo-realistic-rendering-with-leoc...
[7] https://github.com/beranep/lego_black_knights_castle_6086
For this render I used 10+ y/o laptop w/ CPU P4 Dual-Core + integrated GPU Radeon Xpress 1250 (Blender was running in `software-gl` mode) — as a result this model rendered in few hours ( ^_^;)
- Blender
- Plugin ImportLDraw - https://github.com/TobyLobster/ImportLDraw
- Either use Blender latest versions (has built-in VR) or try something like Blender XR
I did use ImportLDraw for something a while ago here: https://www.instagram.com/p/Bk3yrj4FC7E/
[0] https://www.rm-media.net/photo-realistic-rendering-with-leoc...
[1] https://github.com/beranep/lego_black_knights_castle_6086