> kinds of opportunities
The irony of course being "working for free on personal project after work" is not an opportunity.
No doubt I am the exact class of "white dude" the article is talking about. My "funding" story is super boring. I worked on my game after a full day of work and after getting kids to bed.
Spend savings from day job on commissioned art to make the game pretty, after a couple years you should have a game worth players time. If "having job" counts as privilege then sure it requires privilege, to the exact extent paying rent does too.
PS: Occasionally commenters say "I program all day and have no energy to program at home". To which I can only warn: games programming is not what you want.