Apple copies rejected app
theregister.co.uk
theregister.co.uk
The title has it backwards. Isn't WiFi sync a fairly obvious feature that Apple has likely had in the works for quite some time?
Based on what I've read, this sync app was only possible because of some low-level sync frameworks that were already present in iOS. The feature wasn't ready by Apple Standards, but Apple didn't want a poor implementation of what should be a system-level feature in the wild. One could argue that the rejection of his app was an act of protecting the user experience. This is something Apple does regularly. If you don't want the protection, you should head over to another platform.
Acting shocked at any of these facts just shows that you haven't been paying attention.
If there's some other reason you think my comment should be voted down, I'm open to hearing it. I enjoy hearing contrary opinions.
I think that as an app developer, you have to consider this continuum when you set out to develop an app. Many "utility" apps would be considered closer to the core. Apps like a medical x-ray viewer are further from the core. That's not to say you shouldn't develop a to-do app, but you should A) plan your product ramp in a way that you recover your investment quickly, and B) not be surprised when Apple announces a simple, integrated to-do solution.
More relevant to this case, is that Apple rejected an app that (based on the evidence presented) met every knowable requirement for being included in the app store and which had a high probability of generating substantial revenue. Then Apple appropriated the name and icon.
All this makes it hard to consider Apple's actions in this matter to be ethical in any meaningful sense of the term.
Furthermore, given your premise that Apple had something in the works but could not create an implementation which was good enough, it is clearly plausible that Apple's technical review of the app provided a roadmap for improving their implementation to the point where it was good enough.
Finally, it is highly unlikely for poor support to have been a reason for rejecting the application because it can rarely if ever be determined for new apps. The infringing icon argument is not backed up by the fact that Apple did not mention it in their rejection and has not taken legal action in the year it has been in use for the jailbroken versions.
I will be the first to recognize that the plausibility of one line of speculation regarding the course of Apple's actions is no more evidence of an actual state of affairs than the plausibility of other lines of speculation within the discussion are evidence that those events indeed occurred.
Yes, because it is a continuum, the argument extends to every type of application, including the outliers I mentioned in my own example. The important point is that some are farther from "core" functionality than others. The closer you move to the core, the more risk you assume.
In my view, a music streaming app on iOS faces a lot of risk. It's Apple's platform. They don't enjoy a monopoly, so they should be free to set the rules of entry. I've strongly disagreed with their policies in the past [1], but my views don't change the facts. Apple's platform, Apple's rules.
This WiFi sync app is particularly high risk, because it's "plumbing". Syncing is a low-level function that reasonable person would expect to be provided by a system service. Apple recognizes that this is the reasonable view and denied the original app for their own reasons. Many of which we cannot know, but we can reason. Being such a "low-level" service, Apple wants to preserve the user experience. This is very typical Apple behavior. I'm not surprised at all that they would deny the app.
The "ethical" question is a much more interesting one. It raises the question, "What are the boundaries of governing your own platform when users have the ability to leave at any time?" I think Apple bumps up against these boundaries all the time. They have a pretty long history of pushing the limits with their T&Cs, then easing back. Is that ethical? I'm not sure.
1 - http://www.bradlanders.com/2011/02/21/its-not-greed-its-narc...
The factor here is (obviously) that Apple is quashing competition. Working in a walled garden, this is a fact of life. But its frustrating each time it happens.
Also: he produced the first public implementation of what? A wireless syncing software? iSync on OSX came a while before that and I'm sure there have been quite a few before that.
Yeah, as far as I know it was the first publicly-released wireless syncing software designed to let you sync iTunes and iOS.
The icons are similar (despite how shitty an icon it is), but it won't actually be used anywhere other than apple.com/iOS5 as far as I know; for example it's not even in the Settings app on iOS 5. Plus people are forgetting that this icon is just what Apple have used for years as their WiFi/AirPort. If anything, the developer copied — or at the very least, took a lot of inspiration from — Apple's icons for his app's icon.
I actually don't think anything about it is a big deal. Someone made an app that should have been an OS feature, Apple rejected it for using undocumented APIs, Apple builds the thing that should have been an OS feature, and Apple haters use this sequence of events as evidence that Apple is Evil.
It's basically the same thing as when people enabled multitasking on jailbroken iPhones and then Apple implemented it. Did they "steal" the idea of multitasking?
> yardie 36 minutes ago | link
> From what I remember it used the published APIs which Apple then unpublished and rejected his app. This is why the story got so much traction in the first place. If it was another developer doing cool things with unpublished APIs it would have been sold through one of the other appstores and that would have been the end of it.
It isn't obvious of whether they actually made an offer, but I think not.
Apple will have been working on Wifi syncing far longer ago than last May. I wouldn't be surprised if they had it working when they first launched the iPhone but held it back for other sensible reasons (not everyone had wifi, power usage, speed, reliability, no delta updates etc).
Like Authors are warned by their lawyers not to read or accept fan fiction, Apple's developers will be kept well away from reviewing of apps.
The concept is an obvious one; one that has had much discussion on the internet and on this site in particular.
The icon is the most obvious and clearest solution you can draw. I spend most of my day drawing icons and if you had asked me to create an icon for this I am 100% certain that I would have put a wifi logo into the middle of a sync logo. It is a completely obvious thing to do looking at the respective shapes and line thicknesses.
This is a non story.
It's been said before and it'll be said again: Playing in Apple's walled garden isn't a safe way to make a living.
I don't think there is an obvious way to tell what Apple has in their roadmap. Specially when they publicly downplay the importance of some features only to implement them later. Maybe they should make their roadmap public? :)
I noticed Apple hate was growing in line with their price history [1] and I understand there will always be baseless haters, but it appeared to really blow out of proportion during last week.
[1] http://www.wolframalpha.com/input/?i=NASDAQ%3AAAPL+history+l...
Number one: if you are a developer and you don't plan for something like this that's just a lack of awareness on your part.
Which leads to number two: don't depend on a single revenue stream. You're making decent money with your first app? Cool, now pay a couple of interns to handle support requests and start working on the next one.
"All your app are belong to us."
I guess they considered it to slow and unreliable in the past to activate it for the iPhone, maybe the iCloud concept, faster processors and wireless networks led to their decision activate it in iOS5.
Apple didn't copy the app, it sound like they were maintaining control of their interests; no one should be surprised by that given Apple's track record.
That's not to say Apple haven't copied others apps, they've positively trampled on a slew of third party apps with enhancements in Lion and IOS 5, but that's all part of the game at this point.
2. The icon, while similar in concept, is literally nothing more than Apple’s standard “sync” icon plus Apple’s standard AirPort (Wifi) icon.
3. (Bonus) After rejecting the app, which did perform activities not allowed in the SDK, Apple expressed interest in hiring the kid anyway.
Manufactured controversy. Snore.
That was written in 2001 about the first iPod. (The actual introduction of wireless sync nearly a decade later has been pretty anticlimactic. Apple took so long that no one is anymore very impressed or surprised. I think that it was about 2006 when everyone started believing that wireless sync would be the next big thing for iPods but then came the iPhone.)
Which is why I think Apple rejected it. Their syncing protocol, even over USB, was painfully slow. Over wifi it was dreadful. Apple has a, "do it right or don't do it at all", philosophy.
They seemed to have fixed USB syncing in 4.3 because it takes me less time than before. I'm fairly confident that if he submitted his app after 4.3 was released it probably would have passed, but now that iOS 5 is on the horizon and contains the same functionality it has made his app irrelevant.
It was rejected because Apple changed the rules mid-game
He dropped off the map after promising a Windows beta for WiFi Sync 2, he won't refund purchases for any reason, and he used misleading language that he refuses to own up to when promising sync over 3G.
Apple's implementation will be way better anyways. It's already much faster and it syncs in the background over USB.
A few months ago I saw on Techcrunch that Apple had released their own iAd gallery that looked practically identical. Oh well.