As the article says, there is room for improvement, so I guess it's good to see that the long term goal is 10ms round trip.
As the article says, there is room for improvement, so I guess it's good to see that the long term goal is 10ms round trip.
But then the video takes a strange turn and starts talking about "Stability" of mac vs PC, and I had to turn it off. It made the argument that "I haven't seen any professional producers use anything except macs" as its main argument.
It would have been nice to hear some more technical information like mentioning core-audio, or something else.
Regarding the article itself. I'm excited that Android is target less than 20 ms round-trip latency. I'm hoping that this work can be brought back to the Linux Desktop. Messing around with Jack and dealing with xruns is something I wish I could stop doing.
Yeah that is both totally irrelevant to the topic at hand and also a bit strange. I have only seen PCs in the pro studios I have used but that doesn't make me believe nothing else is used.
Have you looked at Pipewire?
That no producers are using windows PCs is an obviously false claim. There are DAWs that don't even run on mac. There are also live production tools that don't, like Notch, so there must be someone running windows on stage, anyway.
That macs are more stable in day-to-day operation is not really a bold claim though.
It absolutely is. Do you have any data to back up the claim? Anecdotally windows 10's stability seems vastly superior, especially with every release of MacOS seemingly regressing further and further.
You won't get a sudden I/O or CPU load during important operations for example.
I used to use windows, for a decade, and certainly never had any experience like that.
Updates alone put my old macbook pro at lower availability than any of my windows or Linux systems since MacOS manages to have a uniquely slow update system. I don't get how major MacOS updates manages to be several times slower than fresh installs of Windows or Linux.