> Imagine spending 20, 30, or 60 dollars on a game that can break at any moment and know there will be zero support waiting for you.
So spending < than people make in an hour here for a potential inconvenience that comes from updating to a new release - I can hardly imagine it.
Multiplayer games that need to be up-to-date and competitive games would probably be annoying to hardcore gamers - but frankly if you're into that you'll be sensitive to performance as well and you should just get on a supported platform.