Might be, but this particular issue has been raised by thousands of players and ignored for *years*.
Might be, but this particular issue has been raised by thousands of players and ignored for *years*.
The only possible explanation is that management never made it a priority.
I could see this happening. A project/product manager thinking "We could spend $unknown hours looking for potential speedups, or we could spend $known hours implementing new features directly tied to revenue"
Which is kind of ironic since this fix would keep players playing for more time, increasing the chances that they spend more money.
I think we need a new vocabulary to cover situations like this one. It's not just that other issues took priority here, it's that this wasn't even entered into the list of things to give a crap about. It's something like digital squalor.