Without being any less subtle, games like Apex Legends is known for really bad server performance, latency, and among other things.
Without being any less subtle, games like Apex Legends is known for really bad server performance, latency, and among other things.
Prior to this article, I've suspected there was some sort of predictive algorithm that helps make things smooth overall. I've noticed on a few occasions, I'll get shot by someone pre-firing a corner I haven't gone around yet (like sprinting to a corner to make a play). Several times, the kill cam has shown me fully around the corner for the other player.
I also have poor latency (my ISP routes poorly) and playing with friends that are geographically far - with servers even further away from me (though relatively close to them). It's a bummer that it happens, but I'm up to 200ms behind realtime. I suspect the game is predicting my movements - some of which put me in very bad positions, unintentionally.
It results in the usual problems (peeker's advantage and being teleported backwards when a high-ping player kills you while you are moving) though it is not obvious how you can work around these.