Demoted
daringfireball.net
daringfireball.net
Apple is about selling HW. Google is about selling ads.
That's it. Everything else falls from that.
Google's goal is to commodotize HW, and I this is, at least theoretically, doable. Apple can't really commodotize ads, at least in no way I can think of.
If you start using enough of these new features, switching away to Android, WebOS or Windows will be a nightmare.
> Your music is tied to a $25 iTunes subscriptions
But it is not. > they even want your text messaging tied to your iOS
> devices
Another way to look at it: your text messaging is freed from your carrier. > Then there's all those apps you bought on the Mac and iOS App
> Stores that you'll never be able to transfer to another system.
How is that different from any other system?And, even on desktop with our example: Windows itself was the lock-in, not the sale; if a competitor to Windows did show up, the apps would rapidly move (and were in fact already selling both executables): if the sales were caught up in a monolithic App Store, users would balk at developer's inabilities to give them upgrade discounts, and are much more likely to stick to their platform.
> cross-device upgrade pricing was very common
Perhaps from within the industry having a lateral path was a common denominator, something every company had, and in that definition, it may have been "common", but not from a consumer perspective. The opportunity to buy PC software for a Mac was quite unusual for a consumer. There are still plenty of full time Windows folks thinking about getting Macs and asking their friends "Will I be able to use <app> on it?". Maybe not in SF, but most of the people I work with (and we're talking doctors, military planners, etc) are still in a Windows world, at work and at home.
Also, minor point, your music is not tied to a subscription. The syncing is. Cancel the subscription, keep the files.
I AM, however, tethered to my data.
> A lot of Apple's big announcements today were
> about features that create lock-in.
Nonsense. It's only lock-in in that the user is locked into a feature that's really great and useful. In other words, no lock-in at all.Their music and their content hasn't gone anywhere. Their contacts and calendar events are easily shared and exported via standard formats. They only thing they lose by leaving is the great software.
The fact that Windows/Android/Linux doesn't have a feature or tool that you can import the data to also doesn't mean you have lock-in. It just means the market is a little inelastic, that's all.
It's only lock-in in that the user is locked in [--] In other words, no lock-in at all.
I really don't understand what you're trying to say here. Vendor lock-in doesn't only apply when you don't like the product. Now, if there were no other products you could switch to, that would invalidate lock-in, but it's reasonable to assume that the product being initially good is essential for lock-in to work at all.No one is forcing you to upload your music to the iCloud. You can keep syncing it the same way you always have (afaict, anyway).
No one is forcing you to buy an iPhone, iPad, or any other Apple product. What kind of lock-in are you on about?
No one is even forcing you to upgrade to Lion. Keep running Snow Leopard if you want.
If you don't like it, don't buy it. There are plenty of other vendors. The only way in which you could claim that Apple was "locking people in" is that they offer an integrated experience, so that if you go all-Apple, things work better.
Well, damn them, they should be shot! How dare they try to offer an integrated user experience to their paying customers? What bastards!
If you don't like it, don't buy it.
That's not what vendor lock-in is about. Lock-in means that after you bought it, you can't reasonably switch to something better, something that commonly you didn't know about or that didn't exist when you made the initial buy. For example, when offering integrated services, lock-in might mean that they won't allow a third party to integrate with their suite.I guess car makers practice vendor lock-in too by your definition.
In fact, almost anyone who sells something practices some form of lock-in.
And yes, mild lock-in is very common. That doesn't make it a good practice from the consumer's point of view.
So if you're good enough at that, people have trouble giving up your platform or service. Calling it lock in is just good features and service in a negative light.
"Oh, Apple does great to replace things when they break, but it's just lock in. It's not actually good service."
Facebook has switching costs because all your friends are on it, not on another network, plus you'd have to learn a whole new set of privacy settings, right? The Kindle has switching costs because all your books are in your Kindle library and you can't transfer them to the Nook. Moving has switching costs because you have to give people a new address, learn a new neighborhood, memorize new driving routes, etc.
Strong businesses often have very natural switching costs built in.
Surely companies do things to make the switching cost higher. Like as you said, locking ebooks to a particular device.
But creating a service or feature that is only on your platform just means you're doing something no one else is doing; making you more attractive to consumers (and creating a higher switching cost).
Arguments can be made that because it costs more to switch from one platform to another, that is lock-in. IMO though, lock-in specifically refers to acts where a company intentionally tries to prevent people from moving away from their product or platform, most often manifesting as closed data formats or an inability to extract data that you yourself deposited in a system.
Putting DRM on music so you can only play it on iPod is lock in.
Though I agree Apple is integrating services into iOS that are only available to iOS.So I imagine that gives them lock in.
I don't want to start trying to guess as Apple's motivations, but I don't see them coming out with demanded features as intentional lock in as it appears to be their solution to the problem.
I never said there was lock-in with this new update, I was pointing out what I perceived to be one of the biggest reasons your comment was down-voted.
From the brief bits and pieces I've read about this, I've heard of nothing so far that smells like lock-in. And I'm by no stretch an Apple fanboy either.
But it would only increase switching costs in the event that it WAS an attractive feature. Features that are not useful or interesting to users aren't going to affect switching costs, or lock in.
update: Downvotes? In my HN? I was just clarifying what I thought the original author was getting at, which wasn't what the parent post to mine was arguing against. If you have a disagreement with what I say, then argue against it, rather than just down-voting. Then maybe we can both learn something, instead of "I disagree with you, and I want to let people know that, but I don't want to expose my ideas to possible ridicule so I'll lurk in the background."
It's in their DNAs.
Yes, but for some reason I don't interpret that as an advantage for Apple. There will always be more ways to access a web page or web app, than devices/form factors that Apple will produce.
edit: reposted here from a comment on the webian group:
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I wrote this a few weeks ago, seems relevant as the mobile space heats up with WWDC announcements.
http://wherein.posterous.com/i-review-the-cr48
bottom line: don't forget about international travelers, spartan environments, and that whole, whacky "offline" idea. You want to be relevant 50 years from now on Mars, where the light speed round-trip to earth takes minutes, offline use remains fundamental.
Absolutely agree. The ChromeOS platform is absolutely focused on offline capability as well. A huge number of apps within the Chrome Web Store work offline without any connectivity. Many regular web apps work offline. All of Google Apps will within a few months.
I think many people forget that you can take web apps offline, perhaps because launching a mobile browser while you have no connectivity feels so awkward. Anyway it's just a myth to be dispelled, and some remaining evangelism work to be done. (Disclaimer: I work on the Chrome team or whatever.)
Could you name some for me? SourceKit died so many times at that conference I felt physically ill. Switching to qemacs was an easy decision. MagicScroll for my books never really worked.
Seriously, I would like to know because the Cr48 form factor, battery life, weight, temperature and speed would be great in Japan, but for me it was a paperweight, while my roommate brought his iPad2 and was loving life by comparison. I'm not talking about being offline for a few hours. Try weeks. Sure, the military provides me plenty of wired network access, for ports 80 and 443, for sites they believe are appropriate (like Fox News, but not NPR). But if I'm in the field, not at headquarters unit or near a WiFi hotspot, the Cr48 has only been truly useful for qemacs. In my experience.
Already we create a web app, a mobile version, an API, a Chrome extension, a Firefox extension, a Facebook app, not to mention mobile and tablet apps for anywhere between 1 and 6 platforms.
Isn't this all getting particularly spaghetti-like? Weren't we supposed to have platform convergence, not platform divergence? There's a good opportunity here for "write once, deploy everywhere" code/platforms, and methodologies that maximise DRY while playing to each platform's strengths.
The worst thing that could happen is One Platform To Rule Them All, if that platform is controlled by a company for its own interests.
The web is not controlled by one company.
Edit: For the downvoters, the html5 APIs are made of contributions from mozilla, microsoft, opera, yahoo, apple, google and many more. How many companies participate in writing the iOS API?
Working on it... http://www.webmynd.com
Google’s frame is the browser window. Apple’s frame is the screen.
I don't see this conclusion following from his premise. Perhaps there was more in the keynote that he didn't include.
Or maybe I am unimaginative and think installing native apps on all of the devices I use regardless of who owns them, or where they are located, or where my discs are is harder than installing a browser based web app or using an HTML5 website.
Google does support a ton of native apps (GMail, Calendar, Places, Goggles, Latitude, Maps, etc) but their strategy going forward seems to try to push these things from apps into the browser, spending a ton of time supporting the mobile browser version of all of these things (except for Goggles).
I just did a search and couldn't find anything saying Verizon gets the money for android app payments.
Also I can't think of a single Google Android app that has been discontinued and replaced with a web version. I think you're getting confused about google also offering mobile web versions for platforms they can't get their apps on. They've even said they'd like to offer a better maps app for iPhone but can't.
http://android-developers.blogspot.com/2008/10/android-marke...
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"Developers will get 70% of the revenue from each purchase; the remaining amount goes to carriers and billing settlement fees — Google does not take a percentage. We believe this revenue model creates a fair and positive experience for users, developers, and carriers," notes Eric Chu.
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This statement was at that time interpreted, that Google is buying marketshare from the carriers.
I don't know if the sentence "Google does not take a persentage" still stands and how the transactions fee is splitted today.
So by extension Google's applications are more cross platform, and Apple's aren't?
When Apple stops making what I consider to be the best computers, the best phones, the best tablets, and the best way to monetize my coding skills, then I'll probably be just as upset as all of the "openness" advocates.
Remember Microsoft?
> When somebody else starts making better phones,
> computers, blah blah...
What would be your guess, when will be the time when you can start editing your document on Windows machine at work, tweak some on your tablet at home, and then show to someone on your phone without hitting "save" and "export" at all?Even is Dell starts to make better computers than Apple, HTC—better phones, and HP—better tablets Apple would have an huge advantage of seamless experience.
I don't think it's going to matter. Google is putting a lot of work into 'promoting' the browser frame to the whole screen.
> Google’s frame is the browser window. Apple’s frame is the screen.
No, Apple's frame is Apple's screen. That makes a huge difference.So... what happens when you maximize the browser window?
The actual issue is Google wants to be accessible from any device, Apple wants to sell you their custom hardware.
"But Google’s vision is about software you run in a web browser. Apple’s is about native apps you run on devices."
Other than that Apple wants to sell you hardware, there are only technical differences between those two things.
And what happens when you minimize it?
That is Grubers point. Google wants to make the (their) browser to be the OS. Apple likes native applications. At least from John Grubers larger narrative. According to him (and I agree) ChromeOS and the Chromebook are feeling more Google-y than Android.
Could somebody point to a summary of Google's cloud strategy? I don't know which services are supposed to be limited to browser windows.
We get it. Gruber is pro-Apple. Can we focus on what Gruber is actually saying now?
Classic Gruber. I really hope that no one that I know ever mentions a WWDC presentation from a decade before.
http://www.youtube.com/watch?v=9046oXrm7f8
It's remarkably prescient in a lot of ways. Take this quote:
Digital cameras now constitute 15% of all cameras sold in the US. 15% percent. It'll be 50% in a few years.
He also makes the point that a hub is necessary because of all these various devices can't talk to the Internet.
Really? That's the same thought I had the first time I saw a usable digital camera 10 years ago, and I don't think I'm special or that I was the only one...
To be fair, Apple isn't the only company that does this. Google is remarkable, as well. Virgin is another. I'm sure there are many others in many other industries that take big gambles for 'game-changing' or earth shattering results.
of course, some thought the opposite
EDIT e.g.1 (from Worse is Better) could AI become good enough? A tricky one, since they aren't competing with another product, but with us. OTOH, computers are constantly replacing people for simple tasks - the history of computation is the history of mental automation. e.g.2 could PHP become good enough to replace Java in the Enterprise (apparently their target)?
Something that can stall the trajectory is the next wave of disruption breathing on their heels.