Why Tech Moguls Are Obsessed with Building Utopian Cities
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The Rappites were a religious/grass roots organization, but after they failed the town was bought by Robert Owen, an industrialist who wanted to design a utopian community.
A lot people think they know how society should be run; the rich ones just have the power to force other people to play along with them for awhile.
The idea of building a utopian city doesn't need to be a brand new thing for tech moguls to have a greater interest in creating them than other types of contemporary moguls.
Also, I don't think a company town is really the same thing as a utopian city. In my mind a "company town" is mainly an attempt to maximize exploitation of a set of workers, while a "utopian city" is built as a pure expression of some subset of someone's ideals, relatively unsullied by competing ideas, which usually aren't so crass as "maximal exploitation of the residents."
The OP didn't really establish it (e.g. take an inventory of all Americans building utopian cities, and see if tech moguls are over-represented), but I wouldn't be surprised if it was true. The combination of experience with disruptive innovation, engineer's syndrome, and power would seem like a recipe for these kinds of cities, though a less productive one than near-absolute power over some polity.
Also, a lot of the towns mentioned in the comments pre-date tech moguls.
That's kind of what I'm saying. Rich people making their own dream cities is probably as old as rich people and cities. Ig I could see an explosion of home automation tech giving more people a reason to try, though
Not all rich people, though. It might be interesting to characterize the one's that have built a utopian city, and see if they conform to some common type. Maybe they share important characteristics with modern-day "tech moguls"?
My conclusion was that the only way that realistically could have happend was with subsidies from a billionaire who had some kind of grand vision. I hardly doubt that we'll see such a thing from the public sector anytime soon, be it from fiduciary duties or their general incompetence of doing any kind of big real estate development (at least here in Germany).
So from that angle, I welcome anyone with a vision for an utopian city.
Fundamentally, we’re really bad at predicting the future. Utopian projects involve making big bets on what the future might hold, which makes them high risk high reward. I think making smaller, incremental bets allows us to not only wager fewer resources, but to also begin getting feedback sooner on the outcome of our decisions rather than hoping that we’re spot on in 20 years.
More specifically, I’d like to see a lot less “we built a city for autonomous cars and hyperloops” and more “we added some bike lanes and bike parking, and converted commercial streets to pedestrian only.” These are changes we can make today to improve our quality of life, and they practically cost very little.
Not to mention the political challenges that come with trying to design a place simultaneously compatible with cars and pedestrians/bicyclists.
I’m convinced that there is no in between.
Personally, I am something of a bicycle extremist and have always found a way to navigate urban/suburban areas. It is something that comes with practice. Eventually you learn how to navigate these areas you felt were impassable. With practice you develop instincts for approaching new areas.
I know it will be a bit unpopular at HN, but I think you need to be something of a self-starter and willing to take the plunge. I've been on planned bike lanes that felt less safe than just riding on the street with traffic. They can create the wrong expectations for both motorists and cyclists.
Naturally you would encounter political problems in developing a "car-free" city, if your prospective residents want to use their cars. Especially if you are left using political leverage to impose your ideals upon the residents.
If people truly loved cycling more than the convenience of automobiles, wouldn't they develop the similar techniques for navigating urban and suburban areas?
That isn't to say that more can't be done to accommodate cyclists and pedestrians, but I disagree with your absolutist analysis.
The proof of my statement is that you can see a marked difference in the lifestyle of urban Tokyo and London and other places where the layout was made pre automobile. You can make all the bike lanes you want, but as long as you’re still placing 4+ lane roads all over the place, it’s not going to bring you the type of day to day life you can experience in dense areas.
>Maybe people like their cars and choose to live in places that accommodate them?
I don’t think people like their cars, so much as the knock on effects of a car oriented lifestyle. Obviously, people like detached single family houses with garages and front and back yards. Who wouldn’t. The ideal would be having this in the middle of an urban core. Obviously that’s not realistic.
But the real benefits of cars come with pricing out people you may not want you and your family to deal with. You can separate into various socioeconomic classes, make it uneconomical for homeless and panhandlers to hang around since everything is so far apart. It’s definitely a valid solution to the situation in NYC/SF/SEA/PDX. I myself don’t see any other solution for a person than moving to a car oriented suburb.
For me the absolute urban center is just too dense regardless of transportation options. It is nice to have a proximity to it, but even for a bicycle-centric life I prefer more open spaces.
The solution IMHO is to cultivate a pedestrian culture, where individuals create a demand, rather than imposing it on them as a city planner. If it comes to it parking lots can easily be redeveloped.
There's also the option of public transit, but that brings a proximity to the "undesirables" you mentioned.
Above all strip malls, big box stores, modern bridges, overpasses and underpasses are all eyesores for me.
They're an eyesore for everyone. But this is one of those situations where the local maxima for individuals results in a local minima as a society. Once you have a car, it makes no sense to not use it. And no one is going to beat big box stores on pricing. So I'm not going to spend 15% extra at my neighborhood store when I can save a ton of money by driving to Costco, with the car I already have.
And I find that anything more than 30min away walking is basically not in walking distance, and in a suburb with large intersections where you have to wait 45+ seconds for light changes and cross large intersections, it's very easy to justify just driving. Especially for the old or those with little kids.
I would like to think your solution would work, but I'm at the point of saying it's politically impossible (in a timeframe relevant to a voter's quality of life).
https://en.wikipedia.org/wiki/Milton_Keynes#Grid_roads_and_g...
See, for instance, Le Corbusier's Ville Radieuse, or even Frank Lloyd Wright's Broadacre City.
Best case is we recognize that this is actually the way we want to live, and it serve as a role model for future developments.
There may be a break-even point where the efficacy of incremental improvements is too low, requiring us to make larger leaps to make progress, but we're clearly not there yet.
>Poundbury is "the town that Prince Charles built." Not surprisingly, given His Royal Highness's vocal campaign against modern architecture, British critics have been merciless in their ridicule of Poundbury's perceived shortcomings.
https://www.architectmagazine.com/design/behind-the-facade-o...
I find your description here fascinating, because it's exactly how I've described the CityPlace district [1] here in Toronto that was built over the last 20 years, with most development in the last 10. Makes me wonder how common this style of modern, sterile, "ideal" development is in big cities around the world.
[1] https://en.wikipedia.org/wiki/CityPlace,_Toronto
(I also think it's interesting how both HafenCity and CityPlace work the word "city" into their title, with a similar naming scheme)
https://ny.curbed.com/2016/8/31/12732412/long-island-city-de...
See also: Seaport in Boston, Navy Yard in DC, Mission Bay in San Francisco
Ours should have been almost fully developed by now, at least that is how I remember the countless presentations since about the year 2000. Alas, the economy had a little hiccup, so it is only half complete at most, rather one third.
Making it easier to build new things but keeping the shake of control any one entity gets small would likely yield much better results. That's how parts of older cities that we now love were build in the first place. Individuals build their buildings on fairly small lots, we didn't have developers build entire neighborhoods.
I recommend the book Order Without Design and/or its corresponding podcast for great insights: https://mitpress.mit.edu/books/order-without-design
Have you ever been there at night in the new station at the end of the line, when all the gazillions of bridge spiders are crawling out onto their nets, including the ones over the touchscreens of the ticket ATMs? They are everywhere!
Besides that, one could witness how they inject stinking glue into the sand, to make for sturdier foundations. I wonder how that is working out in the following decades, regarding outgassing into basements, garages and so on :-)
Since seeing that happen around 2:30AM it is 'Pattexdorf' for me.
See also 'Lackdosen-/Klebstoffschnüffeln'
It's not just tech. I'm sure other large non tech companies have wanted to build cities for their employees. Think of companies who build a product that in new and developing the details - like Ford. They would also want to build a huge headquarters and in a way that spills over to the whole town.
On the one hand it’s nice and convenient, on the other hand you’re depending on a company for much of your life. Kind like if you depend too much on the government, you’re at the whim of either.
https://en.m.wikipedia.org/wiki/Fordlândia
Also, some have recently argued that people had to be forced to live in those first cities:
https://en.m.wikipedia.org/wiki/Against_the_Grain:_A_Deep_Hi...
https://en.wikipedia.org/wiki/Planned_community We've been doing this for about the history of humankind, and many of the world's capitals are planned cities. Sometimes it works well and sometimes it does not. For example Brasilia was a planned utopia built around the great innovations and delights of the 20th century - such being planned around motor traffic. And upon reaching a state of overpopulation, it became well known as a dystopia instead.
EDIT: The quote at the start of chapter 4 (The High Modernist City) captures the Ideology of these blank-slate planners.
> Time is a fatal handicap to the baroque conception of the world: its mechanical order makes no allowances for growth, change, adaptation, and creative renewal. In short, a baroque plan was a block achievement. It must be laid out at a stroke, fixed and frozen forever, as if done overnight by Arabian nights genii. Such a plan demands an architectural despot, working for an absolute ruler, who will live long enough to complete their own conceptions. To alter this type of plan, to introduce fresh elements of another style, is to break its esthetic backbone.
— Lewis Mumford, The City in History
But someone's still got to maintain those legacy systems...
The best cities are built organically.
It’s a pity we never saw what was possible. The land for Walt Disney World has its own government and possibly could have developed the concept without public interference.
Disney (the company) commandeered the idea of EPCOT concept thinking it would be a nostalgic nod to the founder and created a theme park and real estate development which barely, if at all, reflected Disney’s (the person) vision.
Meanwhile, Celebration kind of turned into a dystopian situation.[1]
[1] https://www.thedailybeast.com/celebration-florida-how-disney...
Tech utopia as drawn by actual tech overlords when they actually get to build their dreams: Rio de Janeiro favela slums inhabited by as many expendable gig workers as can be crammed in living under 24/7 oppressive police presence and ultrasurveillance, plus also a separate, fully gated and guarded community for the rich people to live in and high opaque walls so that group 2 doesn't have to see group 1 or think about them
[1] Göbekli Tepe "Dated at around 9,500 BC, these megaliths are 5,500 years older than the first cities of Mesopotamia and 7,000 years older than Stonehenge." https://en.wikipedia.org/wiki/G%C3%B6bekli_Tepe
I'd love to live in a nice environment with services and smart people around me, it's just that most cities are quite degraded (at least here in Europe / UK).
The choice right now is between living in a nice small town / rural settings surrounded by people who got stuck in their rural hometown, or live in a city surrounded by smart people, homeless and drug dealers and terrible air quality.
Still I don't consider EU cities (Italy, France, Germany at least) to be great for living.
Maybe with electric transport and better use of police enforcement.
Planned Cities are nothing but rich people pet projects and it has been like that for a long time.
What's even worse, is that the average consumer is woefully under-equipped to recognize problems with this system until it is too late. It isn't until their kids start growing up that they realize how dead the suburb feels, and how the car dependence relegates one of the parents to a soccer mom nanny. Why it takes 2 hours to get to anywhere in Bangalore or why the incredibly dense concrete jungle feels spiritually dead despite how hard you try to fix it. Years of brainwashing towards the American dream and a tall condo with a view, really do not help consumers make informed decisions either. Not like contractors do user-studies anyways, but still.
Funny thing is, these problems are already solved in some capacity. City has been studied to death for millennia. It is no wonder that people in modern 1st world countries, pay good money to spend 1 week in European cities that have been "preserved" as they were.
I am not even advocating for some replica of Copenhagen or Vienna (as much as I love biking). Strong towns[1] and Not-just-bikes[2] are evangelists of just two of many well thought out ways of building better cities.
Even the much maligned Apple Park could have been amazing if not for Cupertino's parking minimum rules. Guess billionaires can only do so much.
The plans are already there, what's lacking is political will. If billionaires is what it takes to break cities out of this terrible inertia, then so be it.