I personally do think Go is easy to read. The fact that I don't get bitten in the ass by hidden behaviours and there's no inheritance to step through 5 files of. The fact that everyone's Go code looks more or less the same (unless you're an absolute beginnner) because there's only so many ways to do something. Compared to C# where reading someone else's code means I have to take a shot to calm my nerves and then take a guess at which permutation of language features they decided to use today.
A simple language is easier to read. This doesn't mean it's going to be easy for anyone who isn't a Go developer. There's no claims of that. But given a week to understand syntax and getting used to reading files, I don't think there's many places where you'd get stumped.
>Go is an open source programming language that makes it easy to build simple, reliable, and efficient software.
This still holds true for me. A simple language builds simple software. No noob Go dev is going to have a good time, but that's true in almost every language. Once you understand how everything works, how interfaces work, how channels work, you can simplify down most problems and build them with ease. Needing to write a few extra lines of code doesn't mean you can't write simple, reliable and efficient software.
Neither of those quotes say Go is an all round easy language. It's not like you can throw it at a baby and get back Kubernetes. It's not easy to do custom containers, it's not easy to do manipulate lists, it's not easy to do a bunch of things you'd do in one line in something like C#. But I think these are small hurdles for the mental burden you're relieved of when you see that the rest of the language is equally as simple and benefits from it.