It probably is though. Is any remaster any successful?
Lots of remakes aren't very impactful, but that doesn't mean they're unsuccessful. All they intend to do is reawaken some love for a franchise, and provide a more accessible option for people who missed the original game. I can only think of one (recent) example where it went really badly.
> Announced during BlizzConline, Diablo II: Resurrected is basically a dream scenario for the seminal action-RPG release -- it retains the core experience of the game yet still manages an impressive remake-level visual overhaul. A spectacular looking 3D overlay that sits on-top of a 2D core.