A TL;DR after analyzing Clubhouse app
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Regardless, you wouldn't do this as it introduces massive risk to the business and puts you 100% at the mercy of your technology providers (who I hope are currently raking Clubhouse over hot coals for all the cash they have).
It’s not clear what this has to do with anything, or whether it’s even realistic to say it’s not ‘public’.
All existing users have invites to give out. Part of it is a strategy to manage scaling, but the other part is about building a coherent network.
It’s not obvious that they ever need to change this.
> Regardless, you wouldn't do this as it introduces massive risk to the business and puts you 100% at the mercy of your technology providers (who I hope are currently raking Clubhouse over hot coals for all the cash they have).
I assume you don’t have a startup valued in the billions of dollars, so it seems like both they, and then investors know something about this that you don’t, but I could be wrong about this assumption! Feel free to correct me.
As for being at the mercy of their providers - normally in business these problems are dealt with by using a contract that sets out what the costs will be and what the service will be for some time period. It’s also controlled by there bing more than one supplier, and supplier reputation.
In short, business just doesn’t work the way you are implying it does.
If their suppliers are able to ‘rake them over the coals’, that would be a huge failure of their lawyers, and it would be hugely damaging to their suppliers, who would not be trusted by new clients.
Exposure to suppliers is also a normal risk which is checked during due diligence. That means their investors attorneys would also have failed.
VCs make tons of awful bets, I would not say they have any particular insight into what will be big and what will not. They fail more than they succeed.
Regarding vendors, you're definitely incorrect. Clubhouse has exposed themselves to great risk by relying on another platform. Just a reminder:
https://newatlas.com/skype-joltid-litigation-shut-down/12390...
How do you know? Have you seen their data?
Again you say the audience is ‘private’ but that isn’t true.
> Regarding vendors, you're definitely incorrect.
I’ve explained my position. You have not explained how it’s wrong. I have to assume you can’t.
> Clubhouse has exposed themselves to great risk by relying on another platform.
You don’t know what risk they have exposed themselves to unless you have seen the contracts and know what the switching costs will be. You also don’t know anything about where in their timeline their own infrastructure development is.
> Just a reminder: https://newatlas.com/skype-joltid-litigation-shut-down/12390...
That link proves my point, and disproves yours. eBay didn’t do appropriate due diligence, and didn’t have an appropriate contract. That is a risk Clubhouse can easily avoid, and the eBay/Skype case is now a well known piece of business lore taught in business schools.
I assume you don’t know anything about what contracts Clubhouse has with their suppliers. Again, correct me if I’m wrong about that.
Even in "tech" startups, the marketing, growth strategy, investor marketing, and userbase are incredibly important. If all those are amazing enough you can IPO before you even launch a product.
No, you actually cannot.
For a one billion dollar valuation, it should be expected that the company owns the technology stack used to power the product. If I were Clubhouse's vendor I would be absolutely holding them over a barrel right now. I would have jacked up my costs 10X the second they closed the round.
Your reputation for fair prices would be ruined and all of your customers would now be building their own versions of your platform.
Effectively your startup would be over, since nobody would ever trust you again. And, presumably your investors wouldn't be very pleased with you, so I guess you'd be looking for a new line of work, too...
(That's not say that vendors won't increase their prices, but they will have to do so slowly. Meanwhile the founders of Clubhouse will be aware of this and no doubt building the replacement platform that has everything they will need...)
Of course, most people know better than to use someone else's technology to build their business.
It might make sense for them to acquire their infrastructure providers or clone their technology in-house, but only later when they have the money to actually do that.
It's quite expensive to do so so why not buy a reasonable working solution until you become big enough?
Clubhouse is in the end a life style app which from the get to go uses the snake oil of pseudo elitism and exclusiveness to create a flair of it being a high quality serious product independent of weather or not it actually is one.
So they do a clever slow grow strategy:
- start with invites to grow slowly and with this only have slowly increasing costs of operation
- only start with one platform to keep initial cost down
- buy in/rent all the tech know-how to reduce initial costs and bring initial products out faster even if it has some quality or security issues
- (maybe) hype highly to grow investments fast
- later expand to other platforms
- later replace bad dependencies with custom solutions
Also: For all we know they've already hired engineers who are diligently working on this right now.
Do you know if PubNub has the tech capability to support ~7k people in one audio conference?
The 'X' is where I imagine most startups are focusing for usability and time to market so they survive.
Moving the 'X' farther left delays time to market and increases overhead for the company, tech and users.
And that's why telegram has at least 10x and whatsapp 100x more users.
Snapchat was just an app to send photos (and later videos) back and forth. Facebook copied it with their Poke app that failed. Maybe the answer is integration with existing apps instead of having a dedicated app? Instagram stories was relatively effective
If they don't lose their hands, they'll keep this as a desirable product, and the value will reflect so.
2. iOS only
3. Invite only
4. Not ADA compliant (leaves out deaf folks)
5. Buggy
6. Centralized
7. You can't easily delete your account
8. Pushes hard to ingest your contacts, expanding their social graph
I personally tried it and deleted it. No thanks.
This is the #1 thing that new apps seem to do. Is it just a growth hack, or is there something nefarious about it?
For example, I find it mindblowingly irritating that Telegram, of all things, blasts a notification announcing you've joined, the instant you join, to every other Telegram user who has your number saved in their phone. You can't opt out of this. And that's without even allowing access to your own contacts!
Yes. It's a nefarious growth hack.
I think with Clubhouse it's not. The defining feature is the network and social interaction, the audio is the format in the same way that on Facebook it's text. We expect Facebook to support screen readers for their text posts, so I think it's reasonable to expect that Clubhouse do something for deaf users.
Whether they should be required to do this at an early stage or not is a different question in my opinion, but I think it's fair to consider eventual support the Right Thing To Do.
"I would like to recommend that we stop using Clubhouse. It has already been identified as one of the most inaccessibility platforms for individuals with disabilities. I am Deaf and I cannot access it - if it is going to continue to be used, it should have a transcript and coin giveaways should not happen unless it is on a platform that allows accessibility for all individuals with disabilities. It is a matter of time before Clubhouse catches up with accessibility but right now it is pretty much a fast moving platform because they aren't following accessibility requirements. This usually happens to new emerging companies and they move fast because they avoid accessibility. I hope @Spadaboom | BadgerDAO and @DeFiFry will give this some serious consideration and move to another platform that allows accessibility.- @Gabrielhaines is pretty good at this and could give some ideas for clubhouse alternatives."
Even podcasts, which I'd argue are more accessible than live rambling, are not a mass market product after more than a decade of trying.
Will audio-only eat up video and text platforms? No. Video can provide much more rich info and text can be much quicker to read and in loud places. But I do think there is a spot for live audio-only content, just don't know how big it is and how that changes when the pandemic subsides.
I think the real challenge is on the listening end. I cannot for the life of me imagine why anyone would sit around listening to people talk. If there's important information I need, I'll read it or watch a Youtube video. Audio is the least useful medium to absorb info. I'm sure some people feel otherwise, but we haven't seen a success in this space yet, and not for lack of investment/trying.
I think many people listen to people talk, especially at conferences. Imagine a panel discussion: if one is not in the first few rows, the visual info is quite little (can't see facial expressions much) and so it's mostly audio.
I guess for me, I like listening to live conversation, where it has the unpredictability of where it will go. I like to watch live interviews on TV and yet believe that many of them are stale, scripted, and too short, vs CH which yes can be stale but rarely feel scripted or too short. What I like about interviews or live conversations is that things may arise that one wouldn't think to produce without the external stimulation.
I wonder if it hasn't succeeded before because it didn't have the initial crowd. CH is basically just group conversations and if I go to a party where I think the people are not interesting (or more so, famous), I may not be so excited to talk/listen. But if I go to a private party, almost like going to a TED conference, I'm quite interested to hear those people talk to each other and myself try to contribute if I can. That's what it is, based on the audience it initially curated, it kinda felt like being at a TED or other similar conference. I wonder how that changes over time. But still, it lets ad-hoc conversations arise, sometimes with combinations that have not really happened on other platforms, e.g., Shane Battier, former NBA player, asking a question to Chris Voss, former FBI hostage negotiator. Again, sometimes the interactions bore me, but sometimes they thrill me, and that feeds to the variable ratio reward addiction mechanism of the app.
> Even podcasts, which I'd argue are more accessible than live rambling, are not a mass market product after more than a decade of trying.
In the U.S., 37% of Americans surveyed by Edison Research listened to at least one podcast during the last month. (It was 32% the previous year.) That means podcasts are about 50% more popular than Twitter or LinkedIn. Is that not a mass medium?
http://www.edisonresearch.com/wp-content/uploads/2020/03/The...
I also think we'd see a big advertising industry around podcasts. I have to admit to not being an expert in that particular market, but it sure doesn't seem like podcasts have the scale of other consumer social media.
What would be a better architecture? If I had to build this I'm thinking a fleet of Phoenix/Erlang servers accepting websocket connections and distributed-ly broadcasting each packet over them, think there's some WebRTC tools for this.
Any better ideas? Go with memberlist UDP transmission maybe?
What about the broadcast to all the listeners? Here the server is sending UDP packets to thousands of clients? Not sure how NAT works with UDP incoming into the NAT - isn't UDP connection-less and there's no indication from the server side what the internal network layout is?
Now your NAT is keeping an eye on this port and will forward incoming packages to said client.
And what the sibling says : all solved with STUN/TURN/ICE. This is decades old tech.
quite honestly Clubhouse should pull their servers down until these issues are fully mitigated. What a shitshow.
https://threadreaderapp.com/thread/1361866446427488256.html
Link to the original (Korean) article:
https://theori.io/research/korean/analyzing-clubhouse/
The real tl;dr:
Clubhouse made some weird security decisions and seems like you shouldn't trust them with state secrets. Also, weird traffic going to China.