At the end of that comment, I wrote "I think we should be doing more of this kind of modelling. Building more accurate maps of the world, and reasoning straight from them, instead of trying to build complicated webs of arguments.".
I still think this is what we should do, and my remarks about Argdown upthread still stand, but since writing this, I actually did try and model the mentioned scenario in a tool for playing with dynamical systems. The end result is here:
https://insightmaker.com/insight/206860/Musings-on-a-HN-comm...
(Press "Simulate" to look at the pretty graphs; note that behavior changes at T=10 years, to demonstrate how the steady state changes after increasing the export target.)
and commentary is here: https://mastodon.technology/@temporal/105044866452071486.
TL;DR: trying to express things as bona fide dynamical systems is very much like coding: there's a wide gap between an idea in your head and a model of a dynamic system that's specified precisely enough to do maths with, and that gap is the space where it's easy to make errors. So I'm no longer convinced models of dynamic systems are a way to improve the quality of discourse within a non-specialized audience.
(The particular problems I faced here were the problems of finding reference data for interesting quantities, and that modelling emissions required domain knowledge I didn't have. I've also made stupid modelling mistakes that I only caught because I decided to sanity-check the model before publishing, and the results didn't match my expectations. Also note that to get the system into a state that could be simulated, I had to use ~4x the amount of nodes I envisioned in the original comment.)
Perhaps there's way forward with better tooling, but I worry this is a problem isomorphic to "low-code": you need a certain level of experience in maths/computation/precise thinking before being able to navigate complex problems, and this probably applies not just to telling computer what to do, but also to any non-trivial social and political problems. In other words: the interesting problems may be intractable to lay audience without upfront work to get them thinking precisely enough - you can't offload this work onto a computer.