There is something to the general strategy of insisting on excellence, and not being willing to let something go until it's just so. This can lead down idiosyncratic unproductive rabbit holes, but especially for design-based products and games it's important to maintain a culture of excellence.
Wrt to games and entertainment products, there's no metric like "reduced clicks to perform task by 1.5". So you're ideally trying to optimize for joy, or enjoyment. Since you can't really quantify it, you can at least try to substitute excellent craftsmanship as a proxy.
As a counter-example, when I was at Sago Mini, I was getting incredibly nitpicky and subjective feedback about the precise way in which to procedurally animate sheafs of wheat in a field in a game for toddlers. While the same culture of quality and branding concerns apply, this felt like a waste of time past the first few iterations.
For what it's worth, as the parent of a 5 year old who has loved Sago mini, the quality, care, and polish in the game/app and the subscription boxes has definitely shone through (I'm an iOS dev myself). Which is not to say that it was taken too far internally. Just remarking that the work you and others did there hasn't gone unnoticed, despite it being a game for toddlers.
Frankly, I'm a bit annoyed at them as they let me go just before the end of a long probationary period. They were totally happy to use me and my photogenic daughters for a Father's Day twitter post. When the project I was on hit a snag, my immediate manager overreacted and let me go, to the surprise of me and the other senior developers. Recently, during the George Floyd hand-wringing their CEO (who I think was not particularly involved in the events I've described) reached out to me on how to attract and retain diverse talent. I felt like replying "Dunno -- don't fire diverse talent for BS reasons?"
My kids still remember the awesome time they had visiting the Sago office and ask me why I don't work there any more.
Anyhoo ... that's games.
EDIT> Oh wow, 2017. I had put that away in a box. Got laid off, got dumped by brainy hot summer fling girlfriend, and got divorce papers finalized all in like a 3 month period. Good times. Not bitter.
I guess there are probably folks thing that see it on TV and decide to play the role without any authenticity, though.
I imagined that people think that they just need to copy this characteristic and they'll also be successful.
I put a lot of attention to detail myself, but I don’t imagine that this in itself is worth anything. It’s only one out of a multitude of things you need to do and be as a founder, and it’s among the easiest.