Isn't hololens2 significantly lower resolution? You can't really have a virtual workspace unless the resolution is incredibly high.
The virtual workspace for hololens is the physical world. The view area is a bit small. But the idea is not in HL to create a virtual world, but to overlay information to the real world.
The latency tracking was on par with other headsets, which I consider quite good.
Disclaimer: I work for MSFT, opinions my own, yadda yadda yadda.