It does a few things differently from XState / Robot bindings:
1. Use React's useReducer for state transitions and useEffect for applying the effects.
2. Allow reacting to component props (or machine context) and transitioning within the same render where props changed (achieved with a dispatch in the render body). This means the component's children get rendered with props and machine state that is in sync.
3. Separate machine's context (often component props) from machine's state. This reduces the number of unnecessary rerenders, while allowing your machine's reducers and effects to use up to date data and functions passed via props.
All in all, it's my exploration of how to more tightly integrate statecharts into React's render lifecycle and programming model.