Did my best to generate a jinx build, with high HP recovery and no lategame armor penetration (and no armor/mr). I also chose no gap-close because of jinx's passive and w. It generated:
kraken -> boots -> rfc -> ie -> last whisper -> vamp scepter -> dominik -> bt
I'm surprised to see this even with high hp recovery - I asked for no armor pen, but it decided to build dominik's anyways, and it doesn't buy a vamp scepter until after 3.5 completed items. If I went this build, about 99% of my games would end before I got ie, everything after that matters a lot less, and so I'm surprised to see it push everything non-"core" (including the armor pen I didn't want) into the end of the build.