Erlang inventor: Why do we need modules and files?
erlang.org
erlang.org
Files should be an implementation detail. It should be just one back-end option out of many for persisting code.
There needs to be some way of conceptualizing a set of code. The programmer needs to perform operations on sets of code. (Merging, diffs, patches, etc...) Programmers need to store code and share it with other programmers. Files are good at doing all of these things, but none of these have anything to do with some special inherent quality only files possess.
Smalltalkers have been operating on the level of granularity of individual methods for quite awhile. It brings a lot of nice flexibility.
I would suggest that Namespaces have enough overlapping functionality with other "set of code" type entities, that they can just subsume the role of those other entities. The Java community has shown that it's workable for every project to have its own namespace. Namespaces also resolve a lot of name collision problems that keep cropping up. (Isn't that dandy?)
EDIT: The entire set of libraries for a variety of programming languages is readily available. It would be a cool project to re-granulize the commonly used library corpus for a particular programming language at the level of individual functions. There would be a lot of small-granularity dependency information that wouldn't be available but some of it could be inferred. Statically typed languages could have more of it inferred than dynamically typed languages, but there could still be a lot for the latter.
While decades of elisp development shows us that without modules, nobody will want to use your language to write programs spanning more than one file. =\
Files allow you to give code to your friends without extraordinary means, to use generalized programs like git and grep, and to post a copy up on the web.
Files also mean that your IDE doesn't have to try to be an OS. (Still can if it wants to, hello Emacs.)
That's just plain wrong. They are something you can send over communication protocols. They are a very useful tool for sharing, transmitting, and storing information. I'm fine with files as all of those things. When files subsume conceptual territory -- this is when there's inertia.
It would be like people insisting that novels can only exist in the form of bound rectangular slabs of dead tree. Once you free concepts from implementation details, new flexibility is enabled.
Files allow you to give code to your friends without extraordinary means, to use generalized programs like git and grep, and to post a copy up on the web.
Yes, but to fulfill these functions, they do not have to stake out conceptual territory, like becoming the granularity at which your version control system must operate. Again, decades of Smalltalk development shows that you can use files to give code to friends, use programs like git (Monticello is git for Smalltalk) and grep, and post copies on the web. Smalltalkers do all of the above without files subsuming more conceptual function than just being files -- a particular means of storing and sharing information.
At some level, and in some domains, this already exists: the multiple serializations of RDF (N3, Turtle, RDF/XML, etc) plus OWL is very loosely equivalent to Prolog. There are very popular domain-specific non-textual programming environments too – the three obvious ones are Excel, LabVIEW and Max/MSP.
There's got to be something in that for someone.
Thank you! Well put! Actually, source code is just a human-readable serialization format. There's a lot to be done with that idea as well.
EDIT: Another example -- someone could implement a language homomorphic with Python without significant whitespace and curly brackets.
Note I said AST + stream of lexical tokens. If you store the whitespace and comments as tokens, such information can be preserved, including formatting hints.
I also wrote a functional language interpreter in C. The language is called Fexl (see http://fexl.com/code/). The C code obviously uses a uniquely named flat function space. However, the Fexl language itself has far more flexibility, since you can easily create functions within functions.
For example you can easily do things like this:
\test_print =
(
\test1 = ...
\test2 = ...
...
)
\test_read =
(
\test1 = ...
\test2 = ...
...
)
In that case you're not at all worried about the names test1 and test2 conflicting with anything else. It's very lightweight, just like the Fibonacci example shown on this thread.If you really want to "export" functions declared inside a scope, you can do it like this:
\handy_module =
(
...
\fun1 = ...
\fun2 = ...
\return return fun1 fun2
)
Then to grab the functions you say: handy_module \fun1 \fun2 ... (now use fun1 and fun2)
You can change the names too, like this: handy_module \f1 \f2 ... (now use f1 and f2)
There's no extra magic in the language, you're just applying the module to a handler which grabs the exported functions.If modules aren't available, then people will invent pseudo namespace qualifiers (e.g., misc_foo). A global namespace will become like the .com TLD--a few early landgrabbers with the cool names like foo and bar, then a bevy of latecomers with fooo and baaar67.
The module/namespace concept isn't a 100% solution, but it's sufficient. People understand hierarchy. It's simple and effective. And it also solves the global-visibility/encapsulation issue that he sidestepped.
It seems that instead of using actual names for the key in the k/v database, you would use something closer to an ip-address. give the function a unique id, and then make it have a really good description. To find the function, you use the description, and then reference the unique id.
To reference it in your code, you would bind the unique id to the descriptive name.
What I want to know is how you prevent massive duplication of functionality in this k/v database (with slightly different argument conventions or implementation details, for example).
Unless your language syntax specifies that argument conventions (e.g. names or ordering of parameters) are part of the method signature, you're always going to have to deal with the problem of foo(int a, char b) mapping differently from foo(int i, char c) or foo(char b, int a). You could do this, but it's not really widespread as far as I know. I know of no language that deduplicates functions based on implementation details.
Point being, at some point functions become sufficiently different that it's hard to tell. What if you write one md5 function in Erlang, another in whatever that Ruby syntax for Erlang is called. I'm sure the Erlang they both generate, or bytecode, or what-have-you (I don't know how BEAM or HIPE work on the inside) are very different, to the point that checking that they are truly equivalent is going to be near-impossible, even for a very strictly defined program like MD5.
My point being - a point also raised by Joe - is that just "adding dots" doesn't solve anything.
I'm trying to imagine visually parsing a program where the function names are merely unique identifiers that don't necessarily relate to their function, and it's not going well.
from global_database import foo291 as foo
and you'd have lots of meta information associated to foo291 so you could easily find it by doing:
db-search blah
Just to be pedantic: you're doing this already.
int add(int a, int b){ return a - b; }
It's visually much easier to parse foo.bar_baz.quux than foo_bar_baz_quux.
Also, It lets symbols inside the module call their friends by quux instead of foo_bar_baz_quux.
This is the main point in support of modules: they make you use names just like you are used to in real life. In a given context, shorter names suffice. When more contexts are involved, then you need qualifiers.
Namespace qualifiers in names are a fine solution to the collision problem. That's effectively what's there already except every darn function has to be in a module.
Names don't have to be treated like property, you can invoke policy on them and change bad names. His dreams about rich metadata probably include version tags and hashes that would prevent this from silently breaking anything or in a way that couldn't be repaired by a tool.
Modules don't solve the problem you think they do, they just make the name of all functions longer and harder to figure out. They're not hierarchical.
He addressed issues of visibility/encapsulation and gave a great example of where modules fail to solve the problem. Though I don't quite follow his suggested fix, it looks like using lexical scope to encapsulate fib/3 but my Erlang is actually a bit rusty.
A lot of PHP projects involve working with existing components or apps. Some of these use the global namespace with very obvious names, eg. phpBB's User, CodeIgniter's Session. Try and combine two components that use the same obvious names, and everything explodes in a giant mess of E_ERROR.
(It's the same deal with globally-scoped constants:
define('ACTIVE',1);
define('ACTIVE','active');
Makes life very interesting.)Thus, you might have a function assign_activity(("KeeferUser", user_no), ("KeeferActivity", activity_no)) and rely on the compiler to match the "type" in the first field of each tuple you pass. It's not pretty, but it is possible.
Maybe I want to find all the functions related to assignment: how do I do that? Do I just look on disk? Do I use tags or metadata? Do I assume some naming convention? It's a problem you have to solve somehow, and solving it requires effort, because it's an explicit organizational effort. Modules or namespaces or packages or classes give you a way to say "this stuff goes together" and to encapsulate and abstract large units of related functionality, and to do so in a way that tools and programs understand. In a Java IDE, my IDE will auto-complete all the functions on a class; in a REPL I can just print out all the methods on an object. That's a useful organizing principle, and it's one that you lose if you totally flatten the namespace.
You could argue that organization isn't one-dimensional or hierarchical, which is what namespaces and such force on you, and it's a reasonable statement. But replacing it with nothing explicit and relying on extensive developer metadata and documentation so you can search for things? That seems even more idealistic. When was the last time you saw every single function, even private ones, documented and tagged so correctly and up-to-date on a real-world, large-scale project that you'd rely on them to serve as the only organizing principle in your application?
Functions calling (linking) each other, and being built out of available pieces, ideally at a global scale -- this is just like the structure of the web.
* Functions should have URLs
* Functions should be augmented with metadata, like their language/platform
* There should be more and more fully defined IMT/MIME data types for lots of data
(Although I am more casual about this idea, and am only thinking half-seriously.)
There cannot be a single organizational hierarchy that is intuitive to all users.
So lets try a flat namespace where every class and method can be found both by name, metadata, comments etc. Think the chrome universal search autocomplete.
Content should be addressable by more than any one namespace!
We naturally recoil from the global namespace idea because we (rightly) anticipate huge issues with organization and duplication, so we want a hierarchical structure (files and modules) to keep our functions organized.
How about leaving our storage hierarchical for organizational purposes, but streamlining access? Instead of always using tedious import and require statements, simply call/use your functions, objects, gems, plugins, etc. directly and let the compiler and/or runtime infer from your usage which you are referring to in the case of ambiguity. Only if the ambiguity cannot be resolved in this manner would the programmer need to be explicit. Intelligent metadata and indexing could also add a lot of power to this sort of system.
Currently even our best languages require a large amount of cruft and legwork that is only really necessary in those 5% of cases where ambiguity can't be automatically inferred away. Seems like optimizing for the edge case if I've ever seen it.
Surely getting rid of Java packages and keeping the classes would be far less extreme than what Joe is suggesting for Erlang -- yet then we would have a zillion "meanings" of things like Image, Server, PDFFile, etc.
What about the Erlang functions that aren't "file2md5" and "downcase_char"? Is he way over-generalizing, or do Erlang programs typically just munge data in obvious ways?
In my experience, if you have trouble deciding where a function "foo" needs to go to -- you probably have divided your code across arbitrary/poor boundaries.
Modules should have clean API's that do not leak implementation details and of course the implementation itself.
If you break down the barriers between modules, you remain with only implementation details.
A well-written module that's divided across meaningful boundaries can usually be read in separation of the project it is a part of and actually understood as whole.
All that said, I think storage of code could be done far better than serialization in text files, but that's another matter, and whatever code editing form we use, we should still have "modules".
I see him mentioning anonymous inner functions and that "reusing modules" is hard. Did you mean to refer to this?
Anonymous inner functions are more difficult to share across multiple components that share their intricate knowledge of the implementation details and would be stored in a module. I do not think they are a viable replacement for an explicit boundary around multiple components.
About reuse of modules being hard -- I think this again stems from poorly designed module APIs and semantics. Well-designed modules (e.g: STL's modules, Haskell's data structure modules) are very easy to re-use.
I completely agree with him on the difficulty/arbitrarity of module naming, though. I don't think modules should be given a made-up name, but rather found by more informative "meta-data" and addressed by auto-generated unique names.
Perhaps nice people step in to stop the suffering and provide packages of function versions which are mutually compatible and which are usually used together -- but that's modules again.
Not exactly. You've sort of moved the large globs of stuff from the back-end to the front-end, where the grouping is more useful.
I'm reminded of difficulties, like the kind faced when purchasing 1.5" electrical tape. That stuff's mostly used only by pro electricians, so you won't find it retail, and it's even hard to find a particular brand from a contractor's supply outfit, and when you do, you have to buy it in big lots, like a whole box of 10 rolls. What if you just want to fix a drum and you need a particular make of tape made by Scotch and you only want one roll? Out of luck.
So say you need a particular function. You end up importing this entire module, which has dependencies that also are defined in large-granularity terms (other modules) that have their own dependencies. So to use one function, you get saddled with a whole heap of dependency overhead. You're really paying the price for "a whole box" where what you really need is just one particular thing.
But if everything was stored in easily accessible public repositories at the granularity of individual functions, this wouldn't be the case. You'd be able to pull the particular version of the function you need, and it would just pull the particular versions of the functions it depends on, and so on.
Things would be a whole lot more memory efficient. Another way to think of it: modules are a lot less modular than than they really should be.
Just playing the devil's advocate here: in this use case, why not just write the function yourself?
This is pretty much how I view my programming in Common Lisp.
This is also how a lot of Smalltalkers operate.
Of course, throwing out files has consequences on the tools you use, big time. Ask any Smalltalk'er.
You can ask me. Who said anything about throwing out files? I use file-based tools all the time. I've grepped files and diffed them. I've exported a Class as a file, done some operation on it with another tool, then filed it back into the image. Whatever tool is best for the job. There's in-image tools, but I'm not limited to them.
Not being shackled to files has tremendous positive consequences. For example, I am free to code in the debugger almost 100% of the time. Even irb and iPython can look a bit restricted in comparison. If I do something esoteric to low-level code and crash the image, there's a transactional log of my code changes I can recover from, almost with impunity.
The choice of text editors for main development is rather restricted, though. (But with a pattern of very short methods as the norm, and the ability to customize the browsers at the level of individual methods, this isn't that big a deal.)
I would appreciate a solution that is a first class solution 'in code' as opposed to some special case with module loaders, but I would like to see people talking about the problems they are solving before pontificating about solutions
i.e. "but their isn't", "Do we need module's at all?", "do suggest alternative syntax's here."
Also, regarding his writing, he did at least preface his post with This is a brain-dump-stream-of-consciousness-thing. Despite being a stickler for grammar rules myself, if I don't proofread my writing, there are bound to be plenty of grammar errors and typos that pop up, especially if my brain is really flying with ideas and my fingers are struggling to keep up. His post had that feel to it as well. A bunch of ideas, semi-related, bouncing ideas around haphazardly.
He showed us his early design documents of erlang, including original compile times and performance measurements. Awesome stuff.
He does sound British, but there's a certain foreign-ness about the way he speaks (probably picked up from Ericsson).
Source 1: My opinion. I've met him many times.
Source 2: His thesis states that he started at the Ericsson CSLab in 1985. CSLab was in Sweden.
Source 3: This (http://www.cse.chalmers.se/~rjmh/Armstrong/bits.ps) set of slides states that he has a B.Sc. from UCL (London) from 1972 and started at CSLAb in 1986 (not 1985, seems the dates are a bit fluid).
Erlang's syntax, naming, and abbreviation conventions are straight schizophrenic.
Keywords, directives, method/module names, variables, and arguments are randomly spelled out, others shortened, if you're lucky with underscores or CamelCase, there are some familiar C style conventions but not widespread, directory structure seems to be highly project dependent, etc. - the list goes on.
It's a very "cluttered" language and the lack of a strong proficiency in written English as you mention clearly shows (to me) in the language/framework.
I do agree to the point that standard libraries could have a more unified style. But the language is simple and concise.
Also "C" - single namespace, and though very verbose sometimes, google it, and you'll find result (saved me many times looking for Win32 API, GTK, Cairo, lua api, etc.)
But what about data? Static data, vars, etc. Also some languages/systems have initialization/deinitialization of the module (register/unregister, etc.)
But in general I like the idea, and thought about it, now I'm even thinking more.
He talks about putting them in database, well each database would have to have a name - maybe that's the name of the package (and you can rename), and you can merge. And if the DB is say SQL - you can even operate on merging databases way better than the methods of "ar, lib (msvc), ranlib, etc." or whatever the language/runtime provides
He considers private implementation-only functions using letrec, but what about multiple public functions sharing the same privates? You can model them as an object (or rather a nullary function returning a tuple or some other representation of a table, since Erlang modules have functions only). Hurrah, we've reified modules, oh well.
I'll bet these points are addressed in the long followup thread.
(Obligatory mention of Zooko's triangle: http://www.zooko.com/distnames.html )
In the Lisp community, what are the standards for where to store your generic methods as opposed to defined classes they work with? Rephrased, if I define classes Foo and Bar, and I write generic method foobar (accepts as params instances of Foo and Bar), where do I put foobar?
In the C++ world, where should I put my friend functions that suffer a similar lack of obvious home?
I have often seen solutions where some package/class is chosen arbitrarily as the "proper" home for these cross-class communicators, but I have long felt like this is a compromise rather than good organization. And yes, I recognize that there are at least two kinds of organizations: In what file is my code? In what namespace is my code? I am concerned with the namespace aspect.
This sounds similar to the expression problem.
http://www.infoq.com/presentations/Clojure-Expression-Proble...
His solution of simply storing all code in a key-value DB only makes this worse in exchange for the dubious benefit of removing the ? "where do I put this new function?". Since he makes a big deal of encapsulation, his solution seems questionable.
EDIT - Please don't upvote this. I'm wrong in an incredibly silly way, and my wrongness doesn't need to be rewarded. If you feel generous, upvote ericflo instead for pointing out just how badly I missed the point.
Edit: I think I just answered my own question...the question of what exactly that dotted-identifier should be has just as much burden as the current "where do I put this" question.
let fib = fun(N) -> fib(N, 1, 0) end
in
fib(N, A, B) when N < 2 -> A;
fib(N, A, B) -> fib(N-1, A+B, A).
end.
Where everything in the "in" block would be hidden.I'd also be curious to know what metadata the functions could be tagged with to make them sufficiently easy to find. The module and project that a function or type belongs to provides a lot of contextual information about it; coming up with metadata which captures that information without simply duplicating it (and therefore reinventing modules under another guise) sounds fairly non-trivial.
Extending it to absurdity:
All functions should be stored in a searchable key/value database, where the key is a cryptographically signed canonical representation of the function source code. By "canonical representation" I mean a translation to a canonical form of the lambda calculus, so as to capture the complete meaning unambiguously.
This database would, of course, translate the lambda calculus to erlang, lisp, haskell, php, what-have-you, on demand at the view layer.
Metadata would need to be extensive, but we could crowd-source that Wikipedia-fashion.
However, the author is onto something: storing functions in a database. Using the file system results in exclusive containment (file can't be in two different directories - link don't count) that a database can avoid.
If you are lost, think of Gmail's tags with nesting. You can still have the hierarchy but data can be "located" under different tags. A lot of times the problem is using the file system as the back end. Python's modules, for instance, do not inherently enforce exclusive containment; the file system imposes this constraint.
I had a chat with Jeff Bone a year ago after I read his partially-related rant here: http://www.xent.com/pipermail/fork/Week-of-Mon-20091109/0545...
I wish I could paste everything he said to me in here; he pointed me to a lot of examples of good file system / graph database examples that get a lot of these things right. Quick further reading list: Original ReiserFS design, BeFS design, FluidDB, LUFS, and Tannenbaum's design for the directory services and file system of Ameoba.
In this case, it would make sense to back the name up with the developer/company name. But with no further decoration, as discussed. That way, it's clear which function implementation you're referring to. You can still have the mainstream (popular? chosen by the project's team?) implementations be referenced by function name alone. Any other implementations would need the dev/company name. That way you can have different parts of the project still able to reference different implementations of the same function.
The alternative would be to decorate the function with the implementation detail. And I think that's going against the simplicity he's after. Worse still is you'd still need to know you'll be supporting multiple implementations up front.
The latest additions to require() mean that if you do something like require('foo') and there's a directory 'foo' in your require path that contains a package.json file (i.e. if you have package foo installed via the likes of npm), then the main module mentioned in that package.json file (which contains the meta data Joe speaks of) is immediately available to you. The module isn't a function, but rather an object, but then JavaScript isn't a purely functional language.
Now, admittedly, currently you need to pre install the packages, but there's no reason why require couldn't be modified to install them for you if they're unavailable or, if your code ran on a platform like Akshell, the packages wouldn't already be available to you.
Unfortunately, dependent types make typechecking undecidable so there are drawbacks to this approach...
[1] http://en.wikipedia.org/wiki/Cayenne_(programming_language)
#import stocklib as lib
import fancylib as lib
a = lib.Lib() try:
import cStringIO as StringIO
except:
import StringIO
strio = StringIO.StringIO()The guy might have a PhD, but he knows nothing about usability of languages. He also dissed OOP, but I guess having concepts that accurately represent data are shit too.