ChrysaLisp
github.com
github.com
2020 https://news.ycombinator.com/item?id=22019594
2019 https://news.ycombinator.com/item?id=18897817
2017 https://news.ycombinator.com/item?id=15466124
Taos, which Chris worked on, has also been discussed here:
2015 https://news.ycombinator.com/item?id=9806607
I assume Vygr has at least a working copy of a Taos derivative or Taos itself (maybe not the working source code) but doesn't share screenshots of it working because it could put ChrysalLisp in a greyer area potentially to Cloanto.
From what I've been able to find on the internet, it seems like Taos in its Amiga Anywhere incarnation can be resuscitated/cobbled together from contemporaneous Gnu tools for amiga (I found some that were downloadable), some specific things that were bespoke to the grid computing concept (it was inconclusive to me what these were), and the demos that Chrysalisp has replicated (I wasn't able to find these that could be distinguished from regular opengl demos for amiga).
> So you do have to be careful not to create cycles, so think about how your code works.