Is Culture Stuck?
paulskallas.substack.com
paulskallas.substack.com
People older than 30 will remember a time when their generation got to shock the previous ones with their electronic music and indie movies. Newer generations never had an equal opportunity to find their own 'vibe'. It was sold to them.
However, one possible explanation is that much of what the article calls culture simply doesn't matter anymore.
Carriage Horse fashion seems stuck as well but people moved on to automobiles and then that went through rapid iterations. Maybe peak fashion or peak culture is a thing and becomes wasteful after a certain threshold. Also the fact all media is available at anyone's fingertips in a second means that they don't have to wait for the mass media gate keepers to finish milking trends before a new consumer identity starts being marketed because You can have Anything Right Now!
Were a less material society now so it seems inevitable that material culture will decline.
Genuinely curious as to what led you into thinking that.
Older generations valued having many possessions, whereas newer generations seem to see having lots of stuff as limiting. Of course, one way to not have much stuff is to regularly throw things away and buy more (e.g. fast fashion), which is... not ideal.
I'm not sure smartphones (or razors) need to be drastically redesigned every year.
However, internal upgrades matter: CPU, GPU, custom coprocessors, camera internals and processing, 5G, battery life, etc.. Ten years of incremental upgrades produces some impressive changes. Not to mention the software updates, new apps, and less obvious hardware improvements like better screens, waterproofing, lidar, etc..
It's such a myopic statement to say `Apple basically “improves” every new model by adding another camera to the back`.
Can you elaborate a bit on the possibilities?
— Here's an example of the kind of tech people are hacking up with this phone: https://www.youtube.com/watch?v=-D8OZNYQynY
— Here's an example of the kind of tech you can expect to become commonplace when anyone can take 3d photos: https://lookingglassfactory.com/
— Here's a line of hardware that's going to be able to be completely replaced with an app: https://matterport.com/
Well, that's a long timeline, but I could argue that the creative effects of the media megamergers probably "trickle down" from the C-suite at around this time.
It might also be when global revenues for movies began to surpass domestic, so the movies go to the current visual-heavy dialog-whatever formats and more into caricature marketing of long-running symbols (super/comic heroes).
But I would agree, the 1995-2020 is basically the same as now fashion-wise superficially.
The fact that EVERYONE seems bombarded with distraction also seems to have engineered a culture that prevents deep thought, deep creativity, and reflection. So creativity seems superficial, which will also seem recycled.
The algorithms, be it computer or more universal marketing "strategies" (aka algorithms) are an interesting point. Marketing is a lot more prevalent, since you now carry a mobile advertising portal and happily consume it as much as possible.
Subcultures were a primary driver of all this cultural churning through the decades. Greasers, hippies, metalheads, punks, etc.
In the past people were able to differentiate themselves this way. Outside the subculture nobody would know what you are doing, or the words you use. They may fear you.
And you couldn't just be anyone in order to achieve a certain look. Punk gear didn't come off the rack. Now it does.
Now you could have a conversation with any random stranger in full goth attire and everyone will carry on as if nothing is out of the ordinary.
At most they will just think you are lame, and a LARPer.
But the net effect is that the outreach allows the "big media" to increase their footprint, and that footprint quashes innumerable nascent subcultures from forming, just from sheer greed in consuming your attention.
Boredom also used to fuel imagination.
I think people tend to forget the quantity, rough figures -
IMDb "Top 250" (Sorted by Year Descending) https://www.imdb.com/search/title/?groups=top_250&sort=year,...
2011-2020 - 47
2001-2010 - 47
1991-2000 - 44
1981-1990 - 27
1971-1980 - 21
1961-1970 - 16
sequel/remakes/second in franchises ~9 2011-2020, ~7 2001-2010, ~3 1991-2000
The rate of studio releases has been flat for decades and is even declining.[1] Television shows have certainly grown in number, diversity, and quality. But perhaps that's just because we spend more time in front of screens and have more disposable income, not because the pace of art and culture has sped up.
[1] See https://stephenfollows.com/how-many-films-are-released-each-... But before you argue that this is evidence of acceleration, if you read further down, and if you follow the money, it's more a reflection of a deluge of independent "releases" that nobody is actually watching. And it's not a long-tail phenomenon that's growing the viewership market; the vast majority of people only watch studio films.
1968 - 52 = 1916 (who knows what was going on then, except WWI but a lot different than 1968)
So stuck is an understatement
> Culture is no longer made. It is simply curated from existing culture, refined, and regurgitated back at us. The algorithms cut off the possibility of new discovery.
(I know some things have survived, but certainly not grown proportionally with internet user base)