Do you literally mean a website? Using a browser? What’s an example website that would go past that?
Do you literally mean a website? Using a browser? What’s an example website that would go past that?
UDP is connectionless, but typically a UDP communication is bidirectional. This means a NAT needs to inspect UDP packets and retain a mapping to direct incoming UDP packets to the right place. With no connection information this can only be done as an LRU cache or similar.
TCP is connection oriented, and a NAT might rapidly free up resources when a connection is closed (ie, when the final FIN has been ACKed). But if there's no FIN, the NAT is in the same case as it is with UDP. Making a lot of connections without closing them fills up NAT buffers.
When you have a home NAT and a carrier-grade NAT you may get an impedance mismatch of sorts. The CGNAT might have insufficient ports allocated to your service to keep up with your home NAT, resulting in timeouts or dropped mappings. Your home NAT will have one set of mappings and the CGNAT another, and the two sets probably won't be exactly the same. This means some portion of the mappings held in memory are useless.
As a specific example, many years ago Google Maps would routinely trigger failures. Using Maps would load many tile images, which could overwhelm a NAT or CGNAT. The result was a map with holes in it where some tiles failed to load.
Browsers have long had limits on concurrent connections per domain. Total concurrent connection limits are also old news, but are not quite as old as per-domain limits. You probably can't make a NAT choke with just simple web requests (even AJAX) any more. You might be able to do it using, eg, WebRTC APIs, though I would be surprised if those aren't also subject to limits.
Just curious, were these image resources all hosted on the same domain?
https://meetings.apnic.net/32/pdf/Miyakawa-APNIC-KEYNOTE-IPv...
Slides 12-15 show the degradation of Maps in action. 20 connections per user is a heavily over-committed CGNAT, but that level of port sharing does happen.
I bet you could put 10k people behind each IP and never even get close to an issue of this type.
You can't put 10k people behind each IP and not have problems. That's 6.5 ports per person, you need one for each connection. Pretty much any website will have issues with that little connectivity.
It doesn't have to. 100:1 would work just fine. With IPs being about $25 each that's an acquisition cost of less than a dollar per user.
> That's 6.5 ports per person, you need one for each connection.
That's not how connections work. Each user could make a million connections as long as they're spread around different servers. The 65k limit applies to simultaneous connections to a single webserver. Only the most-connected server matters, so probably something at google/youtube/facebook, and even then most of those servers have multiple IPs.
How has the world changed.
A malicious website could open up 256 websockets and as many HTTP connections as the browser allows, and that might be enough to swamp cheaper NATs.
See https://bugs.chromium.org/p/chromium/issues/detail?id=12066 for some 2009 discussion about people having troubles using the web when background tabs held connections open for polling. That wasn't a NAT issue, but it does highlight that a decade or two ago we all thought we only needed to manage tens of connections for a host to be online but that rapidly spiralled into hundreds.