We use Bink because it is better then the open-source alternatives, and that's it.
Ah, you mean that 1% market share on Steam, sorry.
So instead of trolling again, analyze where it's heading. I don't see any reason why Bink can't be replaced by free codecs.
I can call Epic, Nintendo, Sony, Microsoft, Apple, Google when something doesn't work as expected, free codecs dumped on github, who knows.
PS4/XB1 have been enormously more powerful than PS3/Xb360 and yet almost all games on those consoles that play a video do it using Bink even if both consoles have that AMD hardware you mention.
The current generation PS5, etc is way more powerful than PS4, and yet bink still seems to still dominate in the limited titles that we can see.