And this is why I like Nintendo games.
Miyamoto has had plenty of misses—Star Fox Zero comes to mind—but I never feel as though his games are trying to waste my time, much less manipulate me into wasting my time, as is so common nowadays.
This is also why Nintendo never had much success on mobile. Mario Run was a legitimately great game—it's just that it was short, and cost $10, and we're used to mobile games that are "free" and rely on whales to subsidize the cost.