Android Tablets: Hardware and OS are Getting Better, but Apps are Still MIA
newsgrange.com
newsgrange.com
It's smart. When the iPhone's App Store launched people were spilling their guts. Stories left and right of millions being made out of the gate. Land rush on!
This time around, indie devs realized that if they keep their mouths shut about their successes, the competition will take much longer to get there.
I will say that I've done very well in the Android Market. It's been an exciting year, but every week there's new competition, there's more apps to choose from, and my income is getting much harder to maintain. I'm making about 2/3 as much as I was just back in January, and 1/2 of what I was back in October.
I'm creating updates and new apps in hopes of staying the course even as I imagine the landscape is going to change drastically.
There will be more tablet apps when there's more hardware choice and availability.
[1]http://scobleizer.com/2011/05/09/what-i-learned-by-interview...
The money quote:
"But the most interesting set of companies is being built around smartphones and here, for the first time, Apple’s iOS doesn’t have the coolest apps. For instance, Innobell lets you add social apps to a phone call. Only on Android today. TekTrak gives you really great security. But mostly on Android today. And WalkBase lets you track your phone’s movement through wifi and assisted GPS patterns in the room. Again, only on Android because Apple and Microsoft don’t let WalkBase talk to the radios the way Android does."
Please point out how many $20 games there are in the Android market, or for that matter in the iOS market? Not many, I'll bet.
http://www.androidpolice.com/2011/01/27/android-team-acknowl...
Android tablets are only going on sale on Amazon.co.uk start of June. Want to know why I'm unable to make tablet apps? This.
Ask yourself a question - how did a unusable emulator manage to make it past the Android team's QA process? If that's how incompetent they are...well, I'm shaking my head.
Yes, Angry Birds makes a lot with ads, but they still made more on iOS. I think they had made something like $10 million on iOS before they made $1 on Android.
So, yeah go and do Android dev, but you will easily make 5-10x as many sales with the same app on the iTunes app store. Build and app for both and try it.
Also, if your app doesn't suck you can make way more selling the app than giving it away. I tested ads and they don't make nearly as much as paid downloads do. Now, I didn't have a top 100 app, so maybe if you have a big hit ad-supported stuff is good money, but if you have a top 100 app you should be making great money either way.
I think the one place where there is a good chance of making money in Android land is to do android specific features that the OS should have had in the first place. Like, better UI/widget stuff, better keyboards, and so on. Things that can only be done on android.