The Chaos of the Dice: A backgammon hustler’s quest to gain an edge (2013)
newyorker.com
newyorker.com
And while it's true that a novice can beat a grandmaster in a single game, you can be sure that you would have been destroyed in six games by a player like Natanzon.
The other nice thing about it is that while two strong players can break each other's brains over it for hours, it's also a fantastic casual game that's just good fun with coffee and conversation (as it is throughout much of the Middle and Near East).
I'm always hoping it undergoes a resurgence one of these days. Stranger things have happened!
Some fun background from 1996: https://bkgm.com/rgb/rgb.cgi?view+59
Just saw this. You indeed have the right person. Here's an archived version of the MVP site (ugh that design was terrible, even for the early 2000s) that tried to deflect some of the angry phone calls: https://web.archive.org/web/20060325184439/http://www.mvpsof...
Exactly. I have many friends who refuse to play with me because I blundered into that when I was in high school and continued to refine it. I guess it just clicked for me but seems to be hard for many people to really understand.
That and managing risks too, as others point out.
I can also see why gamblers like it so much. Nothing like a mid game “more action” button.
For every possible state, there is an expected value of your outcome, from the current state averaged over all possible continuations of the game or match, if you make perfect moves and your opponent also does. (This can be denominated in either cash/points value within one game, or in expected match-win value across a match of multiple games.)
The swing of backgammon is in the imperfect moves, and in how much expected value each one costs you. It's not that hard to study checker strategy well enough that you're rarely losing more than 1% or so of a game's value; even if you make imperfect moves, they're generally still pretty good. But the doubling cube can account for much greater swings; a mistake like doubling too early or incorrectly responding to your opponent's can easily cost 20% equity or more.
The cracking sounds of the board, rigged dice, shady characters, a 40 something NEET with nothing left to lose, hell this thing writes itself!
https://en.wikipedia.org/wiki/Kakegurui_%E2%80%93_Compulsive...
This is what makes it so good for gambling. A wealthy novice is very unlikely to gamble against a grandmaster in a game of chess because its clear they have no chance to win. Backgammon (like poker) is another matter..
> Chess players can visualize what the board might look like twenty moves ahead, but in backgammon the dice offer twenty-one random possibilities at each turn. The game must be encountered frame by frame.
---
Sadly, Matvey Natanzon (aka Falafel) passed away this year.
https://www.economist.com/obituary/2020/03/19/falafel-died-o...
One of these days I'll have to actually try to study the game and work on strategy, but until then, I like pitting myself against the difficult computer every-so-often.
What toxic assholes - the lot of them, all those romantic characters in the article that could well be the summary of a Tom Waits song. They just come across as a bunch of toxic fucking jerks that don't mind endangering each other's health for the pleasure of winning some money off each other.
The guy who got the implants for a year on a bet? How the fuck is that healthy? Maybe it's all good because he liked them after all - and hey, he got to meet ladies!
What the hell is wrong with these people? It sounds like they all have very severe undiagnosed mental health issues.
Would you mind pointing me at some sources please? I'd be intrigued to see if any algorithms or other insights have come out of the AI stuff.