IOS RAGE rendered with WebGL
blog.tojicode.com
blog.tojicode.com
He seems like a nice guy and it's cool that he's still very much involved with game development (and apparently rockets).
I'm still amazed at how engine like the Quake 3 engine were scalling as computer got better. Some engine just stop improving with time but that engine just kept taking as much juice as it could from the machines.
At first I thought it was saying that the iOS version of RAGE was rendered with WebGL. Then I thought maybe that the iOS version of game was ported to a browser. Actually, the levels from the iOS version were extracted and are being rendered in a browser using WebGL.
The binary files from the iOS version are interpreted in JavaScript and rendered with WebGL.