And now people are excited many years later for a new kind of grayscale monitor :P
And now people are excited many years later for a new kind of grayscale monitor :P
I look forward to having a red light setup for night coding like my father had for his photography dark room.
Can you expand a bit more on this solution? Is this something you made or COTS?
It used to be automatic but it's not stable because there's only one point of measure. If I stood up and cast a shadow on the screen it decided that the whole room has gone dark and dimmed the screen to be invisible.
The only reason why I prefer that over doing it manually is the white point balance. It beats sitting around with a piece of white paper eyeballing it to match white on the screen.
I have tried every option with smartphone screens,: low brightness, night light filters, dark themes and nothing short of paper is remotely as free of strain as e-ink hardware.
Now OLED _might_ be able to fix things, but manufacturers don't provide low brightness settings for most screens at the moment (even though anything with a LED backlight could have almost arbitrarily low brightness), so I'm not particularly optimistic.
The example from that one guy that made a fake painting by matching light levels to a white wall was pretty convincing though, so I think it can be done it just isn't for some reason.
I have this setting tied to triple-clicking the sleep button, so I can activate it easily in the morning or late at night.
I had to fiddle with the settings quite a bit to get a 1x zoom w/ the filter, though.
Do you happen to have a link to this? I remember reading the original post years ago, but I didn't save it and could never find it again.
It's been referenced on HN a few times: https://hn.algolia.com/?dateRange=all&page=0&prefix=true&que...
Another solution you can use instead of or in addition to this is installing backlights and more area lighting. Provide more even lighting coverage throughout the room, and don't compute or watch TV in completely dark rooms. Anecdotally this works for me at least.
Is there any body of evidence that working with displays with refresh rates in the 60hz range with improper contrast ratio days after days do NOT damage one's vision?
(Old 27" 1440p DELL where I have to use old HDMI-port as DP or Dual-Link DVI isn't option for main pc anymore, so trickery is needed)
It seems to me that if the emissive technology is up to par and properly calibrated it shouldn't be worse.
As a kid, I remember how excited I was when we upgraded from CGA to EGA, let alone VGA or SVGA, and now I'm practically drooling over how amazing my eyes would feel from staring at a monochrome e-ink display all day!
I'm sounding like an old man now, but as an 80's kid I couldn't dream of the tech we have available today. We were all imagining flying cars and the like, but in many ways what we have, and so available, is much more incredible.
Back on topic though - if the resolution and refresh rate really are as good as shown in the videos, then as a developer, this would genuinely make a huge difference to my working day. My eyes are practically begging for it!
Unless there are markets I'm not seeing, this is undoubtedly a niche product, and I'm very pleasantly surprised that a company has invested to bring it to fruition. I haven't been this existed since NVMe, and I hope this thing ships soon so I can find out how much it costs and read reviews!
When VGA itself improved enough to buy my first color VGA monitor, it was a bit of a let down in that the sharpness was a definite step down from that monitor.
* Hitachi 21" CRT which seemed enormous at the time
The Amiga interlace flicker was bothersome to me. When I got an Amiga 3000 with the built in deinterlacer / flicker fixer, it was like night and day...
Now, they actually cost more than 20 years ago.
Monochrome CRTs can use any color for the phosphor, and cheap displays usually used some variant of green or orange.
Like this