The Famicube Project
androidarts.com
androidarts.com
also http://androidarts.com/Sony/Sony.htm
the dude is from 77 and he clearly digested and remembered the design spirit of the decades of his youth.
It's one thing to do a bit of fan-art, but on so many occasions, tons of effort go into fan projects only to to be killed off by the inevitable cease+desist letter.
As an art project, this one's very cool. But if there's a real desire to turn the fantasy console into real hardware+software, then plastering 'Nintendo' all over it probably wasn't the best idea?
> IP: Another problem is that I'm using a lot of IP that's not mine as basis for the mockups. Because this is designed as a Nintendo console, at the same time being a nice product for people who would definitely want it, at least marketing would take care of itself.
A large fan project existing is arguably a net positive for everyone. It's not like these projects take sales from the company, in some cases like the am2r guy or the sega fan game people, it leads legitimate careers in the game industry, it's free exposure that keeps people interested in a brand or characters.
I've seen a lot of big ip based fan projects come and go over the years, i've yet to see one that would have seriously damaged the owner's business or ip in any significant way.
To be honest though, i've personally refused to purchase things specifically because of dick move ip enforcements. I refuse to ever play metroid returns because of what nintendo did to the am2r guy and that is a game I would have bought. I would have bought a ds just to buy that game, was planning on it.