Web servers are all about I/O and handling small tasks (requests), and are a perfect use case for asynchronous programming.
> That sounds like premature optimization in many situations IMO
Maybe in some cases... but then just don't use futures. Rust does not have a runtime, so it gives you the choice. std is all blocking, so you can spawn threads and do event-driven programming, which might be just fine for a lot of people.
async is more ergonomic for Rust specific reasons, makes sense for a lot of use cases, and was a highly requested language feature, so it was added to the language. OS threads can work just fine for many people. If that includes you, you don't have to use async.