I don’t know why the behavior would exist otherwise..
I don’t know why the behavior would exist otherwise..
There's two major reasons I see why that doesn't happen. First, a 'no' vote is still taking a position. It requires additional explanation to differentiate "no because I couldn't understand it in time" and "no because I think it's a bad idea." That's a fair bit of nuance, which these days is... well often difficult to accurately and easily convey to others.
The second reason is that it's not just a matter of one vote per issue. It's not one massively complex issue that requires 5k+ pages to fully flesh out. It's a bunch of different stuff all jammed together, and votes can only cover the entire thing. Some of those things are often simple enough, and some are very time critical. Do you want to hold up the time critical bits for the rest of it?
If you do, can you get constituents to understand why, and agree with your decision to hold things up? For every voter that you can't convince, your political opponents now have an easy in. Can you afford that?
This is very true, but why, in the year 2020, is it still true?
Why does it seem like we can argue only about object level matters, and almost no one [1] can see that the framework we run politics on top of is fundamentally flawed? Would it maybe help if we were to consciously force ourselves to conceptualize society/humanity as a video game, that has parameters and behaviors, and the state of the system can be acted on, but our actions will only be effective if the game allows it?
[1] A rare exception to this in my opinion is Jimmy Dore's initiative to force a floow vote on Medicare for All
https://www.google.com/search?q=%22Medicare+for+All%22+%22ji...
What I like about this approach is that it kind of pulls the "invisibility cloak" off of political claims and rhetoric, exposing the truth that lies inside. It appears that he's going to lose this battle (a vote will not be held), but even so it has forced a new level of propaganda to be deployed into the memeplex on very short notice, making it much easier for the average Joe to see through it. I think this is a good strategy: take away control of the playing field, so politicians can't use pre-written and memorized rhetorical talking points to dismiss obvious desires like affordable healthcare, which has fairly bi-partisan support among voters.
https://www.newsweek.com/69-percent-americans-want-medicare-...
It doesn't really matter if M4A is not achieved (that's where we're at anyways) - the main strategic goal imho should be to bring awareness to the public mind of the notion that politicians are not being truthful (notice I am not saying they are lying) when they say that their goals and actions are to execute "the will of the people", or do what is "best" for the American population. Politics, as it is, is largely all theatre, although even the participants themselves may not actually be consciously aware of it.
"All the world’s a stage, And all the men and women merely players."
https://www.poetryfoundation.org/poems/56966/speech-all-the-...
> Would it maybe help if we were to consciously force ourselves to conceptualize society/humanity as a video game, that has parameters and behaviors, and the state of the system can be acted on, but our actions will only be effective if the game allows it?
For those interested in the first question, and the answer to why the second question is not the right way to go, check out Adam Curtis's most recent film, HyperNormalisation [0]
I think you're maybe misinterpreting his message - he describes our reality as if it is a video game that's been created for us to live in, which is my very point. Thinking of it this way allows one to see the system more clearly, and in turn manipulate it to one's own ends (and very easily, provided those embedded within it are unaware of the situation, which is very much the case).
If (even for the sake of discussion) one assumes this to be the case, then availing oneself of this very same technique (and do it better, leveraging superior thinking & magnitude of compute (via crowd-sourcing), lower requirements for stealth, etc) to fight back seems like a no-brainer to me.
Getting those who live within such a system to even consider this possibility on the other hand, this is not an easy task. I see no no-brainer way to go about this, other than just talking about it explicitly. I'm essentially proposing that we apply the very same systems analysis techniques that we would use at work to the very system we live within, but it seems this is a very non-intuitive idea.
"Senator so and so refused to support the end of violence against babies!!" or other such nonsense.
The supreme power of the leadership more a symptom of the 50/50 political split, which empowers the party machinery. The legislative leadership weren’t household names at most points in time.
In my state the senators are democratically elected, is that not the case in yours? Or is your statement lamenting the fact that the country gives representation to states as distinct entities?
One of its nadir points in terms of accomplishments was preventing anti-lynching legislation from having a floor vote for 40-50 years.