I may be misremembering, but when I was learning D the only thing the spec was useful for was for metaprogramming, everything else was pretty obvious.
I may be misremembering, but when I was learning D the only thing the spec was useful for was for metaprogramming, everything else was pretty obvious.
I.e., say we need ten features to make up any language. Perl arranges six of these into syntax. Go arranges say two of these into syntax. C++ arranges five into syntax. For D, I've had little exposure but for better or worse let's say it arranges 4 into syntax. For each, the rest are in the std lib. The extreme cases would be, maybe Scheme for 1/10; can't think of any 10/10 syntax languages.
In that light, we can say that Go requires less upfront investment in order to become productive and read code easily: learn two features + how to lookup docs. Versus in D: learn 4 features + how to look up docs.
That's pretty ad hoc, but I hope it helps get the point across.