Reddit user fixes Cyberpunk 2077 steam controller input bug through decompiling
reddit.com
reddit.com
https://www.reddit.com/r/Amd/comments/kbp0np/cyberpunk_2077_...
(note, the hex string doesn't seem to exist in the latest patch)
[1] https://respawnfirst.com/how-to-run-cyberpunk-2077-on-non-av...
The touchpad typically inputs as "mouse like joystick," an emulated mouse that outputs like an xinput joystick, while ideally the gyro outputs simply as a mouse. Some games take issue with receiving gamepad and mouse input simultaneously. Cyberpunk was thought to be such a game until reddit user /u/oppai successfully followed hunches through the disassembled / decompiled game code to squash a relatively simple input bug, allowing us to use mouse input from the steam controller gyro. In the linked post, said user describes their thought process, the tools they used, and the functions we're looking at in the hex.
https://old.reddit.com/r/cyberpunkgame/comments/kb73fr/fix_f... https://old.reddit.com/r/cyberpunkgame/comments/kb73fr/fix_f...
It used to be you popped in a cd and in 10 ~ 20 minutes tops you were playing a polished game. Those were also $60 but a much better deal.
Now you get buggy releases, multi-hour mandatory updates for both the console and game (not an issue only if you're in gigabit internet, but some of us aren't), etc.