Epic also would be spending some of their money on their own development, improvement to games etc. I don't quite follow the line of argument here - if things are 30% more expensive to cover Apples costs, then the consumer is the one losing out in the transaction.
It's really incredible to me the lengths people will go to villanize Epic when they're known for not just advocating for consumer choice and lower prices, but have done crazy things like when dropping their cut... applying it retroactively since they started charging for it: https://marketplacehelp.epicgames.com/s/article/Unreal-Engin...
Can you even imagine Apple retroactively giving all those small businesses half the Apple cut back?
Also about that amazing fact that Epic has given part of the previously paid commision back. It's interesting to note the time of that decision compared to the popularity and online spending on Fortnite. Epic basically changed its business model, creating a precedent in the process. Using it two years later. If we can charge less, why can't you?
I mean I still think myself the 30% are too high, but Epic lining up your kids in front of a virtual stage to make them all hate Apple? It concerns me quite a bit!
> I mean I still think myself the 30% are too high, but Epic lining up your kids in front of a virtual stage to make them all hate Apple? It concerns me quite a bit!
Whilst I in principal agree mostly with Epic over Apple in this case, I completely agree with you here that the whole video approach was gaudy (at best) and a bit of unfair exposition.
I agree so much. A lot of people here are missing the woods for the trees.