just don't.
i wasted 18 months on creating a game. it was an awful time with millions of boring-but-necessary tasks and sales on mac+linux+windows were basically zero.
if i had a time-machine, this would be the one decision i'd reverse.
i wasted 18 months on creating a game. it was an awful time with millions of boring-but-necessary tasks and sales on mac+linux+windows were basically zero.
if i had a time-machine, this would be the one decision i'd reverse.