I couldn't fathom spending money on skins for weapons and armor inside a video game. Yet, it's one of the primary ways that the producer of Fortnight mints a fortune. It seems insane to me, but that's because I don't spend my life in an online world socializing and having fun. If I did, paying for customization may be worthwhile. Also, customers aren't rubes. They rebelled against Electronic Arts not too long ago for trying to milk the Star Wars Battlefront game. EA may have learned its limits from that.
What does it even mean for communities to be pumped for as much money as possible? Does it mean valuable products and services are being sold? People don't pay for what they can't afford. Companies aren't shaking down anyone. Customers decide for themselves what is worth the cost. Give people what they want or need.
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