80% of musicians earn less than £200 a year from streaming
nme.com
nme.com
The system may be broken, but I'm not sure going back to the old system is the right approach.
The difference I think is if 80% of professional musicians can't make a living & it's not clear that's actually the case (i.e. streaming isn't the only source of revenue). Similarly, music may have a higher "stickiness" for tenacity where people see it as a higher calling for them even if they're not making money (vs someone not cutting it as a lawyer/doctor to even pay the bills is going to quit & find something else if they weren't even weeded out during school).
Not to say employees all make a lot of money. Janitor probably makes a fairly predictable minimum wage level in the US.
On the other hand an employed software developer or other engineer might have a 5-10x wage disparity (even within a given country) for various reasons. But it won't be an "actor" waiting tables versus an A-list celebrity.
There’s a wide variety of outcomes even after the great filter that are MCATs and medical school.
For example, Thomas F. Frist Jr. is worth ~13 billion. Now granted at those levels he’s more an entrepreneur/businessman as all such people are. Still, the difference between his net worth and a regular GP making $400k is probably about the same difference as a musician worth $300 million and a musician making $200/year.
[0] The call to "passion" tends to work the other direction too in that game developers are overwhelmingly young, fresh out of school, and the turnover ratio in the industry implies a huge turnover of skills and experience over time as well as consequent losses to institutional memory. There aren't a lot of safe spaces in games to build skills and game companies have fewer incentives to retain skilled workers than a lot of the, for instance, "dark matter" enterprise uses of backend developers where the backend developer becomes an institutional knowledge bottleneck.
It's entirely down to organised (guild) gatekeeping and managed perceptions of value, not actual value provided.
More, it's covertly about political power.
Fair or not fair is subjective. In my opinion you shouldn’t go into fields with heavy power law dynamics unless you’re comfortable with a very high likelihood of coming out a ‘failure’.
At least it’s gotten more meritocratic than in years past.
Should 80% of middle managers be able to make a living from their work? Politicians? Bankers? Investors? Backend developers?
The fact that there's no question that these people are somehow magically worth it, while musicians and artists somehow magically aren't, is a symptom of the covert beliefs that define value, not a cause of them.
Realistically this is just a different kind of social credit - and no less brutal than the Chinese kind, even though the values are (somewhat) different.
It might hurt people's feeling, but most of those are not professional musicians.
I don't think it is judgemental to say that to claim oneself as professional, one need to demonstrate that they could make a living out of it. Otherwise, it is no different than a hobbyist, albeit much more time is dumped on it.
In case of streaming, now more people can declare themselves as musicians, since the barrier of publishing has been significantly lowered comparing to physical CDs. But that doesn't mean profit would follow.
To produce hit music isn't easy, and luck is certainly a factor of it.
The reality is that there is while there are a lot of hacks and untalented musicians alongside the professional musicians, there are also actually a ton of talented musicians that are working very hard to write, record, and release music, and just simply never get heard. They submit to pandora or Spotify or wherever and it never makes it into the algorithms. It's up to them to do all their own marketing. We're influenced by survivorship bias and it's easy to say "they should just tour and play out and submit to music blogs!" and it's difficult to communicate just how hard it is to find any traction at all.
Startups are a different situation, but in fact so different it seems silly to compare.
But the real reason this is on HN is because this is the consequences of applying technology (smartphones, cellular data, cloud scale web services) to an industry (music sales).
Both are risky, both Take skill and luck, both rarely work out.
I don’t agree
Think about all the tiktok'ers, OnlyFans, youtubers, instagram influencers, etc., who might have been otherwise dismissed as “the pretty face in the office”.
This is not to say any significant proportion will end up “rich”—no different than the rest of us—but there have never been more “exit ramps”.
A collective action by artists to force streaming services into a better deal seems like what is required, tho the general appetite for collective action in 2020 still seems a little lacking.
Also lets remember how we ended up with the $10/month all you can eat subscription. Pirating, CD rips, online MP3 sharing, Youtube music videos, etc. The majority of the people don't want to pay for music anymore. I feel people are more likely to value a physical good. For example: I feel somewhat balanced for paying $5 for that Starbucks coffee because I get a physical thing in the end. In the early 2000s, the computer and internet was the new thing, not everyone used it, and it was a bit complicated. So using it made me feel like I am "smarter", more frontier chasing, more elite than others. And there were ideals like internet freedom, free access to information. And then when I discovered there is MP3s, copy and paste, BitTorrent and Napster, I felt like I have just been bestowed special powers. Through my "hard" work with computers, I gained the rights to listen to music for free. I actually felt I was righteous to download music from the Internet and listen to them. Had content locked behind a paywall, had to pay for that? It was against internet freedom, it was an outrage. Then I remember when Steven Jobs later came out with Itunes and every song is 99 cents. I felt, 99 cents? alright, it's only a dollar and really not that much. That was the first time I started to actually pay for music. But the music industry and musicians were outraged because Steve Jobs is making their work worth only a dollar. Job's point was that if you charge people more than 99 cents a song, people would just pirate. I agree with him. The later "all you can streaming" subscription came out with the competitive advantage being even cheaper than Itune's a dollar a song purchase scheme.
But then everyone as the desire to seek for cheaper prices and better access. Maybe its just natural progression of things and we can't fault for that. Stakeholders have to adapt for change in behavior and landscapes. I believe the advantages nowadays for a musician is that "getting yourself known and advertise yourself" is cheaper than ever. And there are so many people out there that you can easily reach that even a niche artist can find audiences. Its much easier now to create a fanbase and consistently communicate and maintain a fanbase. And when you have a fanbase, you just have to figure out how to monetize that. Concerts, fan items, album sales, even sponsorship and advertisement, a Youtube channel makes you a lot of money already. Look at the amount of fans a Youtuber and TikTok star has and how much they earn money from the fanbase and popularity, they make a lot. Justin Bieber became a star on Youtube and that jump started his career. Lindsey Stirling became a star because of Youtube. Without the internet and "free access" to content the internet is providing, I don't think both will be as well known as they are now. Not sure if they would even stay as artists.
Musicians have existed far, far longer than recording technology has. In the past musicians got paid For performing. Maybe the odd thing is expecting to be paid for decades for a few weeks in a recording studio.
For example. I only listen to smaller indie bands on Spotify for a month. I give Spotify my £10 for the month.
Does my £10 go to those smaller bands? No. It gets given to Lady Ga Ga because she got 100 bazzillion listens that month. Even though I never listen to her music.
Spotify should work out who you’re listening to and give them a direct slice of what you have paid, rather than putting everyone in a pot together and dividing by number of plays.
It would be fairer, but it would mean the bigger bands earn less, and expose the fact that streaming really isn’t making anyone enough money.
How could it when I’m now paying only £10 a month for what used to cost hundreds?
But it’s better than piracy!
Imagine I only listen to one song in one month by one band who currently make ~0 on Spotify.
In my new system, they now make £10.
You could just as easily have an enthusiast who finds a few new indie albums per month and listens to them all the way through, or someone who leaves a top-40 playlist on in the background.
This just could not happen with what I’m suggesting.
Example: The band above, which earned < £200 must have at least 2 million streams a year = 166,666 a month
For simplicity let’s assume each of those 166,666 streams is a unique user. Each also listens to 1999 other songs that month (about 5 hours a day of music seems average?)
So each owes the artist 1/2000 of their £10 subscription = $0.005
166,666 streamers * $0.005 = £833.33 a month = £10,000 a year.
A band only needs a few hundred fans to easily get above that.
Let’s do some math:
100 fans listen to their music only 5% of the time.
100 fans x £10 x 12 months = £12000.
Your 5% of their listening gives you £600.
3 X higher than 80% of bands. And with only 100 fans. And only listening to your music 5% of the time!
Let the law of large numbers do its work.
I am not sure how this works in regards to economies of scale. However all artists are free (except for contractual agreements) to release their art independently and keep the whole pie.
Let's take your £10. Now spotify has operational costs, staff salaries, operational costs. How much is your £10 worth now?
Well its not actually too hard to work out you could take a look at the balance sheet. But I gather your £10 is worth quite substantially less.
This does not include any further cuts like for the record label, song writers, produces, marketing etc.
TL;DR; your £10 is not worth £10 if you factor in other overheads.
Right now they get almost nothing, because the current model redirects his money to the major labels' biggest artists. Understand?
I think this is what YouTube does with their premium subscription service for content creators. You get a chunk of the YouTube premium revenue based on how much people with the premium subscription watched.
I'm not sure this is really fairer, or practical.
Listeners that listen to less music (well, fewer artists at least, but that feels like its often going to correlate) being more valuable feels like it creates weird patterns and incentives.
If you only listened to one song in a month, should that band get your full subscription cut? What if you listened to no songs, but didn't cancel?
In any case, I imagine there's an aggregate effect where the whole pool of spotify listeners habits ends up being something that approximates a normal distribution and paying per-user vs paying per-stream would end up basically the same. You listen to 40 niche artists one month, 10000 other people listen to 40 popular ones, the popular ones get 10000x the revenue... There are bands with thousands of monthly listeners, and then ones with tens of millions of monthly listeners. The few in the latter bucket are gonna dominate the payouts.
Or if you want Spotify could do it over the year rather than the month so it’s less extreme. I just want my money to go only to bands I listen to. Is that so crazy?
If I listen to no music, maybe then it can just go based on my average listening history, or last month.
Don’t let a few edge cases put you off a much fairer way of distributing the money in general.
The opposite of that is strange to me. Seems akin to buying a record at a record store and having my money go to other artists because people usually buy their records.
When you spell it out like that it shows just how insane it is!
I don't understand why this hypothetical would be an argument against user-centric payments. If you only listened to one band in a month, what claim does any other band have on your (net of Spotify's cut) payment?
If not, then you're somehow going by number of plays.
(Definitely though, only those two artists should get any of your money, no matter how it is sliced.)
If your money was split between what you listened to, wouldn’t it make sense to split by time listened or length of the tracks? That might start incentivizing musicians to create inordinately longer songs to try to get a bigger slice of your money... hmm...
David Byrne explains that quite well in "How Music Works", his take on the history of how music is made and how it sounds being correlated how it was usually played is quite interesting. Tribal music could be more beat/drum focused as those are played in open air, where the bass sounds can propagate without room interference. Going from there to the point where he talks about concert halls and how different architectures (from cathedrals to halls designed for orchestras) shaped how music was made to sound in that kind of room. And later on how recordings have changed all of that.
So music has been shaped and will continuously be shaped by how people listen to it. Nowadays music is a very personal experience, listening at home, on our headphones, we experience it outside of the context it's existed for millenia before good recordings were possible. Where the experience of listening live music was always attached to the place it was played. Now we listen to it completely devoid of space, this shapes the kind of music made, how it sounds and so on.
Going by ratio of plays of bands I listened to makes total sense.
That being difficult, even a 50:50 between my 100 streams band and one I listed for 1 stream is still better that sending those money to third bands...
E.g. 10 plays of Ramones 2.5 minute songs == 10 unit's worth == 2 plays of an hour-long ambient piece.
The equivalency could be adjustable to something that most accept as fair.
Yes, totally. That's why I pay my subscription.
>What if you listened to no songs, but didn't cancel?
Then the money from those should be put in a pool and handed to artists with actual streams that month, proportionally...
But that would be writing a lot of checks and a pretty big total overall. What else can you do? A lottery system? Round Robin? 3 years is a long time. Ultimately I think you need a bigger pool, and I have only suspicions what that might look like.
I just replied this to a comment below. Would like to get your take since you clearly know something about what’s happening.
The whole point of the article is saying 80% of bands only make £200 a year.
A band only needs a few hundred fans to easily get above that.
My attempt at some math:
100 fans listen to a band 5% of the time.
100 fans x £10 x 12 months = £12000.
Your 5% of their listening gives them £600.
3 X higher than 80% of bands. And with only 100 fans. And only listening to your music 5% of the time!
In real terms acquiring 100 fans - who listen consistently and repeatedly - could easily cost tens of thousands of pounds.
Here are some numbers plucked not entirely from thin air:
If you’ve got a band of four people who write and record enough music to drop out a new track every six to eight weeks (often required to build momentum and sustained engagement) then you’re probably talking about at least 50-60 hours of their time per track between them - and that’s a pretty conservative estimate going from initial song concept through rehearsal to recording in 15 hours - so four or five sessions per song. In reality it’s probably a lot more unless you are super focused, very talented and work well as a band.
If you take average UK wages then that’s a cost of around £920 per track. You’re looking at £10k just to write rehearse and record nine tracks - before any production, mixing, mastering, additional session musicians or anything else. Throw in maybe another £500 for those costs, per track. We are close to £15k now.
Add marketing, promo, photography, video, design and everything else you need to maintain a significant presence to attract and maintain engagement from fans and you’re easily looking at a year one total cost of maybe £30,000.
Sure you can do all of this yourself - but if so you’re going to have to give up your day job. And marketing and promo of music is HARD with lots of gatekeepers and lots of stuff you can easily get wrong, so it’s going to mean you move slower than hiring in someone who knows what they are doing.
Add in a tour - and for a lot of musicians, playing live is the best way to add new fans - and you’re looking at doubling or tripling that. For most artists playing live is a cost until you’re playing headline shows in decent sized venues. If you’re headlining a 500 cap venue where tickets are £12 then there is £6000 on offer. Take off the VAT and there’s £5000. Venue takes 20-30%, promoter a similar amount, there’s maybe £2500 left to pay three bands. Headliner gets the lions share - so maybe £1k. But that’s for at least four people - and likely sound operator and a tour manager/driver all of whom need to travel, sleep and eat. At this stage you probably have an agent taking 15% and a manger taking 20% so there is now maybe £700 to get you and your two crew to the gig, into a hotel, fed and back on the road. You need to pay your sound and you need to pay your tour manager - and you need to hire and fuel one - or more - vehicles. Sound is going to be £150-£200 per day - more if you’ve got complex requirements - and your driver will be similar. So now you’ve got £300 per show for food, beds and fuel for 6 people. You get some cash from selling merch but you have to front those costs. A good night selling 30-40 t-shirts brings you another £500 clear after costs. So for an artist big enough to headline a 20 date tour over six weeks (3 shows a week) in 500 cap venues they are going to walk away from that tour losing £120 a day each for lost wages and then the other out of pocket costs. Could be a loss of £1000 a day unless you’re crashing on floors and eating supermarket meal deals. Your tour just cost you £40k+
18 months in you’ve spent £100k.
Now, sure, after writing that music, effectively promoting it, and building your audience touring you’d have more than 100 fans. You’d hope.
Let’s say you’ve got 25,000 monthly listeners on Apple Music who have theoretically shifted to user centric payouts. (I’m choosing Apple Music because they are premium-only so it’s easier to model).
Subscription is £9.99. Take off the VAT. Take off Apple’s 30%. There’s £5.82 left to split each month, £70 per year.
If you are 10% of your fans listening then you’re getting £7 a year.
Your 25,000 fans are bringing you £175k.
Your manager gets 20%.
To maintain this, your operating costs are something like £100k a year.
Representation based on number of plays
Problem is, suppose you listen to almost nothing but some indie band all month, and you happen to land on Lady Ga Ga just once or twice by accident somehow. Now since proportional representation by number of raw plays has been replaced by number of deduplicated plays tabulated to the artist, £5 goes to Gaga.
Squashing repetitions probably won't make much difference, because some people who like unpopular music listen to it repeatedly like crazy, just like people who like popular music. The big stars are not winning due to more plays; it's really due to just being more popular.
Suppose every Spotify subscriber streams music 24 hours a day. Then is it still unfair to go by plays?
By the way, no mater what, I suspect out of any £10 subscription, something like £9.95 goes to Spotify itself.
Also I don’t know the exact amount of money but it is substantially more than 5%. I don’t know where I read it but I have a memory that involves me hearing or reading that Spotify takes about 30%
If you listen to smaller indie bands more than the average person listens to Lady Ga Ga, the indies artist you listen to actually get more than £10 worth and Lady Ga Ga gets less.
Some people think it is less fair than a "one subscription one vote" system. It is up to debate, but the payment system does not favor celebrities, network effects combined with good marketing do.
It doesn’t many fans at all giving them a larger slice of subscription pie to put them over that £200 a month
- Patrick Carney (of The Black Keys)
I have no qualms with Spotify's business model: a 30/70 split seems fair. But their incentives are absolutely aligned with the record labels and the huge artists, not the smaller artists.
The promise of the golden era of music piracy was that it'd be a force to level the playing field for all artists and give the little guys a fair chance to compete with the bigger guys.
Spotify should give a subscriber's money to the artists one listens to. It's not just what's fair; it's common sense, and it would absolutely breathe a new life into the music industry.
Imagine Spotify only has 2 users. Both pay their £10 a month.
One listens to 2 hours a day of their fav band on their commute.
The other listens to Taylor Swift on repeat 18 hours a day.
Current system, Taylor swift gets £18 and the other band gets £2.
Use centric version I’m suggesting, both get £10, just as they would if it had been a CD they were listening to.
This seems more fair to me.
https://www.independent.co.uk/arts-entertainment/music/news/...
Even if the music industry dies, music itself is going nowhere. It sucks for people who really love making music and want to live from it but from a purely capitalistic perspective it just doesn't add up: there's a massive amount of offer and a fixed amount of demand. You can find dozens of incredibly gifted artists on Youtube, Twitch or elsewhere who'll never manage to live from their craft.
It's like becoming a pro footballer, it's amazing if you make it but it's not a reasonable long term career prospect if you're not incredibly gifted and incredibly lucky.
I disagree. The fundamental issue isn't power law distributions either, it's the fact that £200 won't even pay for a new guitar.
It's not hard to imagine that the distribution of earnings in other fields is lopsided too, but even average-earning teachers, corporate lawyers and secretaries make a wage they can get by on. Music as a whole might just undervalued.
Music is also very unequal. I haven't heard of teachers earning less than £200 a year, nor of teachers earning as much as say, Taylor Swift. The parameters of these two earning distributions are widely different.
It's interesting, since Music is and has always been very valuable in every culture since time immemorial. Is it undervalued because the post-industral world just tends to undervalue creative work in general? Is it not really that undervalued, and we just get that impression because such as small part of the industry captures such an insane percentage of profits? Could be both to be honest.
Music in this context is more like a business, where there may not be demand. You don't get to create a random business and expect a livable wage from it. Music as a whole may be valued, but music from any particular band may not be.
I partially disagree. The power law dynamics were present 20 years ago. However the DEGREE of inequality between the 'superstars' and average musicians has skyrocketed, possibly due to technological changes.
On one hand, ease of access lets a wider demographic become musicians (think of the proliferation of SoundCloud rappers and YouTube singers). On the other hand, popular artists are able to reach a wider audience and grab a wider slice of aggregate 'attention'.
I think that's an important truth to keep in mind when discussing this.
> That was just as true 20 years ago as it is today.
Hmm. Let's consider 3 different periods of time.
1. Olden times before radio. To listen to music, you had to play it yourself, or go see it in person.
2. Radio and Records exist.
3. Internet streaming.
Each artist has a problem along the lines of: how much of my time do I spend figuring out how to make money, and how much making music or performing?
Obviously, after a certain point, it is way more efficient to let Warner Bros. do the marketing, etc.
However, the power dynamic of this new business model means that that "natural" power law (if each musician were doing all the business stuff themselves), is more like a power-power law. Each step above increases the max payout to the Mozarts and the Jay-Zs, but more importantly, it concentrates power in the hands of the rights-holders.
Among other things, now your cost of entry to the super-star lottery is to give up rights that would otherwise give you a better chance at a lower, but more certain return in another system.
I agree that we can't go back. But the fact that someone twice as good may get 10 times the attention is not the only effect at play.
In an ideal society, we get to choose how the market works. And it should probably work differently for businesses that have different functions in society. For example, some different classes might be Entertainment, the Internet, Power & Water utilities.
[1] https://www.amazon.com/dp/B000JMKSE2/ref=dp-kindle-redirect?...
Of course, Spotify (and the likes) would give us much, MUCH more exposure to listeners all over the world - but buck for buck, it's a worse deal on the scale a lot of amateurs are operating.
The best way to support smaller acts is:
1. Go to their shows.
2. Buy their physical or digital copies.
3. Buy their merch, if there's any.
4. Donate.
Digital streaming services will pay them pennies. So one needs to actively support artists.
Well, for millenias it wasn't that way. So not 100% "natural".
It happened because of the extra distribution power recorded and now streaming music allows.
When you didn't have recorded music, musicians all around the globe could make a living in their local communitities.
To record would've been a whole new world. Either shell out a years' plus worth of performance wages to get an album made, or use my coding gig to prop it up. I decided I am only good, not great, and meager streaming revenue and occasional $20 buys couldn't be worth it.
In summary, play music for fun. If you see anyone making a decent wage off music, great for them, but unless you're prodigious or attractive or well connected, it's a 1% craps-shoot.
Thanks for playing the music.
I think that much like working at McDonalds or dealing drugs most people don’t make much - the financial rewards are fairly concentrated to a few individuals.
That said, there's a 2015 interview where he said $60K per year - not sure if that's in CAD or USD.
https://metalinjection.net/shocking-revelations/harsh-realit...
With any other job we would say, "well, if you're only making £200 a year, maybe you should get a better-paying job." I'm not sure why this is different.
There isn't an industry with a handful of corporations like Spotify making billions of dollars off your friends' pottery while millions of people spend hours gazing at it.
If you want to blame somebody, I’d say you should blame the listeners who overwhelmingly listen to a small number of popular artists.
Alternatively, blame the record labels who contribute less and less value while still skimming massive amounts of money. See: https://www.techdirt.com/articles/20110707/03264014993/riaa-...
Because a company choose to roll all of its revenue into growth does not mean that somehow that money doesn't exist and couldn't have instead gone into musicians' pockets.
Spotify made $7.4 billion in 2019. Imagine a world where Spotify had only made, say $1 billion, and all of the world's streaming musicians had made $6.4 billion more, distributed among them. Call me crazy, but that latter world sounds more like the one I'd prefer to live in.
They literally did give it to the artists, or at least, the record companies.
In other words, Spotify’s 1.7B cut is about 25%.
For comparison, in 1995 if you bought a CD the record store would take a ~35% cut.
https://www.nytimes.com/1995/07/05/arts/pennies-that-add-up-...
Facebook, Instagram, Twitter, Pinterest, Etsy...? What are social media sites if not just the Spotify for your eyes? Every time you post anything about your pottery to try to drive a sale (or not), the platform gets more free content that directly influences literally billions of their own profits -- and all you get are people spending hours (if you're lucky) gazing at it.
Yes, I would lump all of those in the same general category. (Though the effort it takes to post something on Facebook is much less than the effort to write, perform, and record a song.)
This just in as well, "over 80% of basketball players make less than $200 playing basketball" if you count recreational leagues.
Maybe someone with more knowledge can answer this for me but what exactly is a label for these days? You don't need funding to distribute CDs these days so why can't the artist just put the content on Spotify and Youtube themselves?
Really it's very similar to raising venture capital. You don't need to do it, you can bootstrap a company with almost no money and people do it all the time. But if you have the chance to work with an expert who's willing to put in a lot of money upfront, it can really accelerate your trajectory.
The distribution might be much worse in music land than in commercial software repositories.
(Edit: changed "spotify" to "some music service" because apparently it's not so easy to upload to spotify as an independent artist. It was more about the general idea.)
Edit 2: y'all are making a good point about making music not being easy either (I did underrepresent that), but there is no point posting the same reply five times. The subthread where I replied to that is here: https://news.ycombinator.com/item?id=25352484
> To get your music on Spotify, you need to work with a distributor, or with a record label who already has a distributor. They handle all the licensing and distribution, and pay your streaming royalties.
Kinda odd, why would Spotify not just let you enter an IBAN and send you your share as soon as you accumulated a minimum of €10 or something? Regardless, I see this is not as easy as signing up for YouTube and making money off of adds there.
I suppose I didn't mean Spotify very specifically, it just happened to be the example and I figured they'd rather have a broader selection of music for their subscribers; the point however works just as well with YouTube or other services.
I used CDBaby[0] since I had only one album and don't expect the 9% revenue cut they take to amount to more than the one-time $30 fee.
If you're more prodigious and commercially ambitious, Distrokid[1] charges $20/year and takes no revenue cut at all. (It was even endorsed by the founder of CDBaby on this very site[2]!)
[0] https://cdbaby.com/ [1] https://distrokid.com/ [2] https://news.ycombinator.com/item?id=6519175
But I take your point. With that analogy one can probably find an "app maker" that similarly is just drag & drop for some basic CRUD app. Just not sure that anyone actually makes those and tries to publish them to commercial repositories whereas I did get a lot of mp3s sent via MSN because half my friends were making music, and honestly many of those tracks were hard to distinguish from what I'd expect from a professional. Nowadays there wouldn't be much stopping them from signing up for a random music site account and uploading the songs there.
And yes I did learn to play an actual instrument, I know it's shit^W painfully slow (that's why I stopped taking lessons).
There is tons of info online about music theory and such but if you follow it literally you end up with something quite uninteresting.
I recently took up drawing after quitting music and found it somewhat easier. I guess it makes more sense to my brain when the target is "Replicate what you see with your eyes but with a pencil" instead of trying to understand the complexities of why music sounds good.
I wonder the portion of apps by solo devs versus songs/albums/whatever music units by solo artists (who also didn't have anyone else involved in the process). I definitely don't have a strong prior for which has a lower barrier to entry.
We aren't talking "hello world" nor "row row row your boat."
There's very little upfront investment in learning how to program. There's some investment in distributing a finished product, but it doesn't come even close to the investment of recording a single song.
… how hard it is to learn to play an instrument, write an actual song, pay money up front to go to a recording studio, and have your stuff "vetted" by a curator after pitching it?
Got up to around 70 installs peak, made $6 my first year on Android, and $14 my first year on iOS. Which is to say I made -$80 total since I had to pay $100 to publish in Apple's App Store. I cancelled the iOS app since it wasn't making enough to pay the annual $100 fee, but the Android one is still up[0] and makes ~$1 every couple of months.
Now I'm just waiting for a twitch streamer to pick it up and turn me into an overnight millionaire like "Among Us"!
[0] https://play.google.com/store/apps/details?id=com.umvirate.e...
I updated the country availability so Iceland is included.
Either way congrats and finishing and shipping, that’s a serious battle in and of itself for a side project!
If the question was worded, what % of apps generate < $200/yr, then I would say ~98%.
[1] https://www.statista.com/statistics/272305/global-revenue-of...
Since streaming became the thing, we make almost no money, and it's a tiny fraction of what we used to make.
In 2013 Q2, we made £29.49
In 2020 Q2, we made £3.00
Don't get me wrong, I know we're nobody, but I'm sure it scales in the same way for a lot of people who are taking this more seriously. Unless you're doing a lot of streams, then you make no money, and certainly not the money you did from sales.
Another bit of info, looking in a recent statement.
723 streams of a track earned us £0.0236.
1 sale of a track earned us £0.4297
Looking at the data, I'm pretty sure that people who listen to our tracks do so multiple times (if you filter by area, demographic, etc., you can pretty much tell that the same person in the same area likes a track and listen to it a lot - say 20 or 30 times) - exactly what you would do if you bought it. But now even if someone listens to a track 100 times (which, let's face it, you probably would in a lifetime), it will earn a tiny fraction of what a sale would for you.
[1] - https://open.spotify.com/artist/6mCvg6sz3K2WfFLaVYvHGl
1. How big is the pie?
2. Who gets what share of it?
Here in this thread, almost everyone is saying that the total pie for music isn't that big compared to the number of people making it today. As production costs get lower and lower, more and more people can be become musicians and that pie gets sliced into smaller and smaller pieces. Meanwhile, there are only so many hours in the day one can listen to music, so demand is relatively fixed. I agree with others that this is maybe unfortunate, but is basically just reality. Just like writing and working in zoos, occupations that have massive intrinsic reward are rarely compensated well financially.
But there's an entirely separate question. Given some pie of whatever size, are companies like Spotify getting a fair share of it relative to musicians? It's sad if musicians can't make a living can't make a living off their music. But theatre actors and poets rarely do either. But it seems wrong that at the exact same time, businesses are raking in billions of dollars off that exact same music.
We aren't outraged that poets are underpaid because there simply is no money there. There isn't much money to go around in music, but even so, the distributors are taking almost all of it and leaving little for the actual musicians.
Graham Davies, CEO of The Ivors Academy said: “This survey is further demonstration that the song and the songwriter are undervalued. Too much streaming money is going to the major labels, this is an outdated model and needs reform.”
The survey results come amid an ongoing government inquiry into the impact of “the business models” operated by the likes of Spotify, Apple Music, Amazon Music and Google Play.
It doesn't sound like musicians are (necessarily) arguing that we should pay more than $10 to stream their music. Or that they should get more than their share of the pie relative to other artists.
It's that musicians' share of the $10 as a whole should be way more than it is now, and Spotify + labels should get less. And that's a fair claim to make that's worth talking about.
If you had better discovery you might find something in those under used 80%.
"Did you just assume..."
Its not as if 80% of the music on Spotify is offensively terrible, its just that its not good enough to buy, and therefore it should come as no surprise that 80% of artists make less than £200 a year.
The Nadine Shah mentioned in the article, has 5 recording labels, I would say at least one manager, pr manager, marketing manager, producer etc etc. Of course she is finding it difficult. The majority of artists in any field do, in fact a lot of people find it difficult, athletes, musicians, painters, etc, the majority being from the creative or talent side of the fence.
80% of artists probably have extremely low streams per month, and maybe even 0. 80% of 80% make music which 80% don't listen to and make 80% of basically nothing.
If you turn your art in a commodity, then you get paid for its market value. Currently 80% of musicians aren't worth £200.
As always, most of their money comes from gigs and merch. Streaming is advertising more than it is an income source.
It hasn't _always_ been this way, though.
" Originally applied to describing the distribution of wealth in a society, fitting the trend that a large portion of wealth is held by a small fraction of the population.[3] The Pareto principle or "80-20 rule" stating that 80% of outcomes are due to 20% of causes was named in honour of Pareto, but the concepts are distinct, and only Pareto distributions with shape value (α) of log45 ≈ 1.16 precisely reflect it. Empirical observation has shown that this 80-20 distribution fits a wide range of cases, including natural phenomena[4] and human activities."
If you're a musician and you have enough fans, they'll start creating more fans as they tell people about it, large numbers of people will be going to your shows and other people will hear about you, you get on the radio, you get listed as "trending" on Spotify, etc. There's also nothing to slow it down, since once you record a song once, people can listen to it effectively infinitely more times without you having to do anything else.
To put it another way, let's say you have two randomly selected authors. Their average earnings are $1,000,000 per year. Is it more likely that they each earn roughly $1,000,000 per year, or that one earns $1,000,000+ and the other almost nothing?
On the other hand, you have two women whose average height is 1.7m. Is it more likely that one woman is 30cm tall and the other is over 3m tall or that they are both roughly 1.7m?
1. A single consumer has the attention span to follow/support only a handful of performers.
2. Performers with higher number of followers are more likely to get recommended, hence get new followers.
3. Having 100 vs. 100000 followers doesn't change the performer's costs. Hence, once a few superstars are established in a niche, you have very low chances of outcompeting them.
If you want to realistically make a decent amount of money, you need to either look at the markets where your costs scale up with the number of clients (e.g. doctors, lawyers, consultants), or at emerging/rapidly moving niches where the dominance has not been established yet.
Of course, the human brain is bad at natively feeling linearity at large scales [0], so a tiny chance of a huge payoff will always feel lucrative, even if the actual chances are against you. There are whole industries relying on people NOT calculating the chances [1] and the whole "become a streaming superstar" thing appears to be one of them.
[0] https://en.wikipedia.org/wiki/Weber%E2%80%93Fechner_law
[1] https://theconversation.com/designed-to-deceive-how-gambling...
This is not an unsustainable model. Musicans nowadays get their money through fans, not casual listeners. Music is released for free (Soundcloud) or semi-free (Youtube, Spotify, Apple Music, Deezer, whatever) and the real money is moved through concerts and sometimes merch.
This isn't always enough to pay everything, indeed many of the musicans I listen to have day jobs to pay the rent and the revenue through music is a bonus at best.
Has it been different for unsigned artists at any point in time? After all you basically had no distribution channel before the internet, now you have one that doesn't make much money, but also doesn't cost anything. That sounds like a mild win for getting an audience to me. People do it because they like making music, not because they want to make money.
One of my favorite artists, Professor Kliq, offers his music for free and under a Creative Commons license. He makes money through his day job as a web developer, licensing it on music portals and selling music on Bandcamp. I personally like that model a lot (along with the music itself), which makes me much more likely to send over some money for an album on Bandcamp.
I think the trouble is a lot of people are literally equating streams to record sales, a bit like an extension of the old MP3 argument (every download is instead of a sale, but now every stream should equate to a sale).
A rough google reckons a PRS royalty for a Radio 1 play to be about £38 for the song. The Radio 1 breakfast show is 5.13m listeners. I'd hazard a lot of the plays on Spotify are just as passive as the radio (and it's probably replaced the radio for a lot of people). If you're working to the same metrics, Spotify pays considerably more per play (again, based on some Googled numbers).
Not everyone is going to make a living from music. Even in a world of hyperconsumption there's still more music being shared than ever before and can ever be heard. And I keep seeing this argument about how awful Spotify is (and YouTube, and streaming etc etc), but personally I think it's fantastic. And I say this will a box of unsold "I was in a band once" records under my bed.
I don't disagree with your whole point, but I have to point out that Radio used to be a marketing channel for a product (a record), and any profit was secondary, while Spotify streams are the end-product itself, which replaced both the marketing channel and the previous products.
Here we are in a world where artists don't really need a "label" or whatnot, for any of the legible reasons of the past. Recording is cheap. Artists reach audiences themselves (or via algorithm). No one needs to front a million dollars to press records or print books. The digital version of cable channels, or broadcast licenses are basically free and unlimited.
In theory, it's totally open. Musicians can record music. Get it to audiences. DIY talk radio. DIY TV shows. It's popular.
Obviously, monopolies control all the distribution channels... but I don't think the money problems stem from this.
The problem is that a sufficiently open (economically) system does not generate much cash. Producers are commodified, their power totally diluted.
The only way to make money is cutting exclusive deals with strategic advantage for a monopoly, aspiring monopoly. That serial show which will covert netflix users to amazon. The half dozen podcasts who cut a deal with spotify to help them "own" podcasting. The Beatles or Metallica, holding out for something similar.
It's not a (simple) Competition Problem either. Yes, being open means more competition, but some still find large audiences.
Youtube's ad sharing, spotify's streaming royalties, etc. These all pay pennies (or less) on the dollar like-4-like to old media. X number of viewers on TV can support a professional TV show. The same viewers and the same show on youtube cannot. The actual economic mechanics are different, but openness results predictably regardless.
I don't think any professional popular musicians expect to make money from streaming. They seem to make their money from (pre-COVID) performances or from "sync deals," which is basically when you license music for an ad/show/movie/etc.
Now, with streaming, 1 play is nothing more than 1 play. Sure, the argument that a musician used to make more off of 1 CD sale than they currently make off of streaming, but I'm not understanding where this perceived value is from? If I only stream 1 song, off of 1 album, I would assume that's worth less than a single cent to the musician.
Most musicians don't make money selling their music - this has always and will always be true. 80% of musicians make less than 200 a year, but compared to pre-streaming tech, would they have made more?
I made it to help put our daughter to sleep. My wife and I got really tired and it helped to have a recording. I thought that others might find it useful, apparently it does.
Maybe it’s just the utility that brings in listeners, but it’s literally just shushing.
>The figures come from a survey of members belonging to songwriters’ body The Ivors Academy and the Musicians’ Union
Combined membership of the two organizations is around 32,000 [0][1] dues-paying members in the UK. We can safely assume the survey response rate was not 100%.
I believe that most musicians make little to nothing from streaming. I would be shocked if this survey data was representative of professional musicians more broadly.
[0] https://en.m.wikipedia.org/wiki/The_Ivors_Academy
[1] https://en.m.wikipedia.org/wiki/Musicians'_Union_(United_Kin...
That probably applies to our field eventually too. You don't need twice the google workforce to serve twice the population. Hopefully by the time it's relevant to us, population growth isn't particularly exponential.
It's really hard to earn a good living directly based on anything along these lines.
Musician for most isn't a job that sustains your livelihood, to speak the truth. Most musicians takes it a passion driven side gig besides their regular day job.
Because the change happened so slowly, many people don't appreciate exactly how streaming killed musician's incomes.
For the most part, they were cover bands, and we never made much money at the door. Most of our income came from selling $15 CDs to drunk patrons who were having a great time. Live music isn't as popular as it used to be, but the move to MP3 and streaming took away the impulse purchase that made so many local bands profitable.
The current music industry model is not sustainable. It was barely sustainable before the current system but now it's well and truly dead, and with the inability to make money by performing live at the moment, it seems nobody would ever make a living wage from being a musician.
Performances of some form are potentially more unique and engaging for an audience and potentially provide more opportunities for monetisation if that's the desire.
Back then it cost £4 to buy ONE SONG (RIP Woolworths). I’d have signed up to £20+ a month for unlimited music even at 2005 prices.
Instead they let everyone get used to the idea music could be free so Spotify had to price incredibly low to compete. Hence, crap money for artists.
[0] https://www.zmonline.com/the-latest/spotify-releases-playlis...
This is no surprise and also corresponds to what you can expect if you're a member of a copyright collecting society as a "normal" (i.e. not super famous) musician.
I have had this discussion again and again with my musician friends who still think they can live as musicians from copyrights. Just have a look at an annual report like e.g. https://www.suisa.ch/de/suisa/publikationen/geschaeftsberich.... I did a detailed analysis some years ago and found that the probability for a decent living from copyright income is < 0.1%; in comparison the probability of being seriously injured in a traffic accident in Switzerland is > 0.2%. The personnel expenses of the collecting society are roughly equal to the amount paid to the composers and musicians. For the given number of full-time positions, this results in an average annual salary of over 100,000 Swiss francs. A musician therefore earns considerably more when working as a clerk for the collecting society than when working as a musician. What an irony. It is not without reason that most of the musicians I know work as music teachers in permanent positions.
I thought this was a more interesting takeaway from the article--
> 92 per cent of respondents said that less than five per cent of their earnings came from streaming last year
It's going to be really tough for the "middle class" of independents—whether you're in content creation or apps. But if you use streaming platforms purely as a way to get discovered, and build direct relationships with your audience, you can price and sell your own stuff. No more $0.006 per stream or whatever. (https://qz.com/1507361/mariah-careys-record-breaking-day-sho...)
That requires self-reliance, which is tough, but will be worth the payoff. I write more about it here: https://herbertlui.net/own-your-marketing-own-your-income/
Ryan Leslie is a good example of this—took his music of Spotify and went direct to audience, sold fewer albums but made more money. https://shift.newco.co/2017/03/10/ryan-leslie-shifts-the-con...
Increasing more relevant: Derek Sivers writes the way to be happy while being creative is to keep a good, steady, easy, full-time job and to create just for its own sake: https://sive.rs/balance
By simply increasing the difficulty of uploading your music to Spotify, they could easily make that 82% a 40%. Or by letting anyone upload anything, they could make it a 98%.
Doing it on the platform is generally considered acceptable by all; doing it on the train leads to mixed responses, but NYers just kind of accept it, despite any muttering under their breath.
Also, on the street it's much louder and more bustling around than in a subway (or on a train or even in a bus for that matter).
And since there's a lot more life going on on Manhattan than in any European city it's nothing surprising.
In NYC I heard two dudes screaming at each other over walking into each other by accident then yell at each other over who was going to back down from the fight then yell at each other over all apologies about who was more sorry about the whole incident then actually fought over who was going to buy lunch for all the drama
I miss NYC all the time
I love quiet so much more. The only downside is that without a constant background noise, every little thing will disturb you, but when the choice is between hearing what I want to hear and hearing background noise to cover other annoying things... the former, please.
How much did 80% of musicians make in 1990 from radio? And from all sources, for that matter?
It seems very dishonest to have a discussion without those numbers.
How does what came before have anything to do with the issue? Wouldn't for an “outdated model” the question be “what new model exists that has rendered the old one obsolete?”, not “what existed before this model?”
I mean, unless it was proposed to be “outdated” specifically in a two-model alternating cycle.
People aren't going to be willing to double their streaming bill - just not going to happen.
[0] https://www.pewsocialtrends.org/2020/01/09/trends-in-income-...
I think we all know this is nonsense. I've got a couple of friends who never listen to any music. I don't have any friends who never eat or drink.
How many times would I have to play an album on iTunes or Spotify before the artist received the same contribution? A thousand times? This source suggests so: https://soundcharts.com/blog/music-streaming-rates-payouts
The network effect is a bitch, is what I assume the problem is here.
People don't sign up to Spotify for the mentioned 80%, and if you include the mainstream music then you have the exact same problem with different branding
A better metric is how much artists are paid per stream. If it's the same for everyone then I don't really see how you can complain. If big artists get sweetheart deals then that is an issue.
Streaming could be good but as it is it's just piracy without the RIAA fighting it.
If a band has exactly one fan total who only listens to them instead of getting whatever is left of that person's fees after the platform cut the band will get almost nothing, despite commanding 100% of one person's attention.
There is some advocacy around this that explains it better: http://subscribershare.com/
Let's say there are two total users of a service, you and I for the purpose of this example. You listen to your favorite band one time per month, I listen to my favorite band twice. My favorite band gets 2/3 while yours gets 1/3.