Why not F#? :)
F# has been in this position: a smaller team that tries to align with C#, without a language implementation team backing them (unlike Roslyn-C#), yet constantly feeding innovations back into the dotnet ecosystem. You can see a lot of example where F# piloted the idea, and later C# adopted and extended it in its own way, and F# struggling to catch up in that OO-centric world
(Disclaimer: MS employee, but not on the language teams)
I need a good reason to use one more programming language and one more dependency.
Also, how many Unity examples and tutorials and knowledgeable people are using C# and how many F#?