Out of legitimate curiosity,
1: What are you afraid of, now that the engine is partly owned by Tencent? The engine is OSS after all. What paths do you see for potential break of trust?
2: What are your use cases that you need a game engine for (making mobile games, console games, PC games, arch viz, ...)
3: What points make you feel like Unity is remarkably better?
I'm asking these last 2 points because I'm in the field myself and I do have some different experiences regarding choice of engines. Thanks! * And what do you