To gain trust of your audience, you can first help them in online forum / slack where they hang out online. You can start by answering question they ask, and take note of the question and "why" they asked this question (eg: why do they ask this on the forum? what are they trying to achieve). Once you have helped enough people, and visibly online in public, you will start gaining trust of them, and you would notice pattern of the common question asked by your audience (which means reoccuring pain), then you can start building a product based on this pain, and you can be confident that this would sell as this actually solve a pain the audience is facing.
A shortcut for finding an audience which you can help quickly, is to choose audience which have the same occupation / profession as you.
I have sold $5k+ worth of ebook on iOS dev over 2 years here : https://autolayout.fluffy.es , not a lot but I think it is a good experience.
Now I am still looking on what product to build for web dev audience haha
So focus on spreading your ideas, why these small problems matter, keep at them. One day isn't enough to know if problem is relevant sometimes it takes a few years. Focus on finding audience that closely matches your lifestyle and you will likely have many problems that are common with this audience. Then build your tiny solutions.
Finding new users is extremely time consuming. Most companies survive through expansion (solve other problems for same customer)
I tried to build & ship a simple tool [1] in one month(not 1 day btw), which got almost 0 customer engagement - just few comments on how good the idea is.
This made me question myself on solving a bigger problem & I spent around 5 months on a ML based product.Which eventually turned out out of my ML knowledge's reach (couldn't hire one too); so I stopped working on it & put it aside for sometime later.
Right now, like you, I'm working on building an audience on reddit/IH/twitter; so that I can ship my short-sprinted projects.
Also, high five, it kinda feels lonely when working our product? I felt that online community in HN/IH/twitter/reddit (I cannot, though haha), can make us feel lonely. Let me know if I can help you.
I kind of build it as MVP-freemium & had future plans for additional paid features.But after such poor initial response,I lost hope & dropped it.Now that I'm less emotionally attached with it(after nearly 6 months & a little mature), came to realization that should've spent more time & efforts in marketing.Back then, I had very limited reach in online community(0 followers, near 0 karma etc).I am working on it currently and trying to make it a fore of habit.
The maker world is lonely indeed.Would love to get in touch with you.My contacts are available on my portfolio.Lets catch up sometime soon!
However, nice to know from your perspective, that $500 is actually quite big in my country (a developing one). So really appreciate that info @onecommentman
Since this is HN, I’m assuming this is some sort of software. Building software is complicated and there is a reason most tools out there have lots of engineers working full time on it. You’re not going to retire off of a quick 24 hour build session. Nor even by building hundreds of little one day tools.
This practice could be good to find a market where there is clearly a need, but building a quality product, not a quick one, is where you’ll derive the most success.
Sure, sales and marketing can help you profit off of lower quality apps (not a judgment of your skill, but 24 hours isn’t enough time to build a quality app that has any level of complexity), but it will only get you so far.
Obviously it would need to be something that people were willing to pay for, and presentation can help a lot.
Also, if I may know, what products did you build?
By presentation, I mean it helps if it look clean and professional (minimalism is fine though) for people to buy.
I got your point by the time I looked at your landing page :thumbup
I am on indie hackers too by the way, but it seems I see that posts in Indiehacker kind of filled with marketings? I still try to look on the positive side though
And yeah, it’s an Idea for me actually. I am the type that cannot really work on a product for too long. I would try ti ship fast enough and see if the product sell, and based on that decide to iterate/improve/market more, and so on.
But that is also a problem if i dont have much people following. Almost no exposure to garner feedback, etc
I built some info products, but it doesnt really produce anything. Which is why I say probably because of me have almost no followers or the products indeed didnt have the market