I'm not following. Compiling and media editing depend on a fast platform, are you really suggesting people should avoid doing those tasks?
I'm not following. Compiling and media editing depend on a fast platform, are you really suggesting people should avoid doing those tasks?
Edit: You mentioned compiling, which is not an incredibly salient point. If you're not doing linux kernel development (and even then...) you do not need a fast machine for this. Even the linux kernel compiles within a few minutes (maybe 5? It has been a few months since I tried this) on a raspberry pi 3b. For more contained projects (e.g. something you might write in lisp, rust or go) it'll take somewhere between one to twenty seconds.
As for compile times, believe it or not, lots of projects are written in something other than highly optimized C code and compile time is a real pain point. You don't always have a choice of what language or dependencies you work with.
Just because there is an alternative way to do something, or a way that takes longer doesn't mean its viable. Performance improvements matter, a lot. Power consumption improvements matter, a lot.