Who decides what is a right amount of "platform fee" in either case?
Who decides what is a right amount of "platform fee" in either case?
I want to support creators as directly as possible while giving a fair amount to those who provide the tooling and infrastructure so that they can keep the lights on.
To not care about this is to be complicit with unethical business practices in the creative industry, ignorance or not.
I find the graphic even misleading. Roblox takes double that: 50,5%.
If you calculate a share out for hosting and user acquisition you also have to do that for the App Store. And everything Apple does (OS development, new hardware, advertising) could count as “user aquisition”.
Whoever’s running the game servers, moderating the game, providing new content to keep the game relevant, etc. is doing a lot more to earn their cut, right?
Unfortunately, there isn't a free market in payment processors for phone apps as there is no choice, and therefore no competition.